Searched refs:colorA (Results 1 - 25 of 34) sorted by relevance

12

/external/chromium_org/third_party/skia/src/opts/
H A DSkBlitRect_opts_SSE2.cpp119 unsigned colorA = SkGetPackedA32(color); local
120 colorA = 0; // skip below if () for now...(has been disabled since this was added in r3423).
121 if (255 == colorA) {
H A DSkBlitRow_opts_SSE2.cpp354 unsigned colorA = SkGetPackedA32(color); local
355 if (255 == colorA) {
358 unsigned scale = 256 - SkAlpha255To256(colorA);
/external/skia/src/opts/
H A DSkBlitRect_opts_SSE2.cpp119 unsigned colorA = SkGetPackedA32(color); local
120 colorA = 0; // skip below if () for now...(has been disabled since this was added in r3423).
121 if (255 == colorA) {
/external/deqp/framework/common/
H A DtcuTextureUtil.hpp91 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB);
92 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB);
H A DtcuTextureUtil.cpp652 void fillWithGrid1D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) argument
661 access.setPixel(colorA, x, 0);
665 void fillWithGrid2D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) argument
677 access.setPixel(colorA, x, y);
682 void fillWithGrid3D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) argument
697 access.setPixel(colorA, x, y, z);
703 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) argument
706 fillWithGrid1D(access, cellSize, colorA, colorB);
708 fillWithGrid2D(access, cellSize, colorA, colorB);
710 fillWithGrid3D(access, cellSize, colorA, color
713 fillWithRepeatableGradient(const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB) argument
[all...]
/external/chromium_org/third_party/skia/samplecode/
H A DSampleComplexClip.cpp58 SkColor colorA = SK_ColorCYAN; local
77 paint.setColor(colorA);
121 paint.setColor(colorA);
129 paint.setColor(colorA);
/external/skia/samplecode/
H A DSampleComplexClip.cpp58 SkColor colorA = SK_ColorCYAN; local
77 paint.setColor(colorA);
121 paint.setColor(colorA);
129 paint.setColor(colorA);
/external/chromium_org/third_party/skia/src/core/
H A DSkBlitRow_D32.cpp155 unsigned colorA = SkGetPackedA32(color); local
156 if (255 == colorA) {
159 unsigned scale = 256 - SkAlpha255To256(colorA);
/external/skia/src/core/
H A DSkBlitRow_D32.cpp155 unsigned colorA = SkGetPackedA32(color); local
156 if (255 == colorA) {
159 unsigned scale = 256 - SkAlpha255To256(colorA);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
H A DFEBlend.cpp38 typedef unsigned char (*BlendType)(unsigned char colorA, unsigned char colorB, unsigned char alphaA, unsigned char alphaB);
/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp975 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + m_texFormatInfo.valueMin; local
981 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); local
1032 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + m_texFormatInfo.valueMin; local
1037 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); local
1082 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
1085 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); local
1152 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
1155 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); local
1238 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1243 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, color
1317 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1390 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
1394 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); local
1466 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1820 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
1824 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); local
1989 Vec4 colorA = randomVector<4>(rnd); local
2066 Vec4 colorA = randomVector<4>(rnd); local
2320 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2323 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
2475 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2478 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
2557 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2560 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
2648 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2652 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
2747 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2751 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
2854 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2858 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
2965 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
2969 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
3149 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); local
3221 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); local
[all...]
H A Des3fTextureShadowTests.cpp248 deUint32 colorA = 0xff000000 | rgb; local
252 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA)), toVec4(tcu::RGBA(colorB)));
520 deUint32 colorA = 0xff000000 | rgb; local
524 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
802 deUint32 colorA = 0xff000000 | rgb; local
806 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des3fTextureFilteringTests.cpp194 deUint32 colorA = 0xff000000 | rgb; local
198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
483 deUint32 colorA = 0xff000000 | rgb; local
487 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
781 const deUint32 colorA = 0xff000000 | rgb; local
785 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
1025 deUint32 colorA = 0xff000000 | rgb; local
1029 tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des3fVertexTextureTests.cpp609 const deUint32 colorA = 0xff000000 | rgb; local
613 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
929 const deUint32 colorA = 0xff000000 | rgb; local
933 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
1255 const deUint32 colorA = 0xff000000 | rgb; local
1259 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
1595 const deUint32 colorA = 0xff000000 | rgb; local
1599 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp842 Vec4 colorA (1.0f, 0.0f, 0.0f, 1.0f);
848 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); local
890 Vec4 colorA (1.0f, 0.0f, 0.0f, 1.0f);
895 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); local
956 Vec4 colorA = randomVector<4>(rnd); local
961 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB);
1028 Vec4 colorA = randomVector<4>(rnd); local
1033 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB);
1408 Vec4 colorA = randomVector<4>(rnd); local
1413 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, color
1488 Vec4 colorA = randomVector<4>(rnd); local
[all...]
H A Des2fShaderTextureFunctionTests.cpp348 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); local
352 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB);
385 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); local
389 tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA, colorB);
H A Des2fTextureFilteringTests.cpp194 deUint32 colorA = 0xff000000 | rgb; local
198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
468 deUint32 colorA = 0xff000000 | rgb; local
472 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
H A Des2fVertexTextureTests.cpp508 const deUint32 colorA = 0xff000000 | rgb; local
512 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
825 const deUint32 colorA = 0xff000000 | rgb; local
829 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp286 tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w());
293 << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient"
299 tcu::fillWithComponentGradients(m_texture->getRefTexture(), colorA, colorB);
H A Des31fTextureSpecificationTests.cpp444 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
447 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
550 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
554 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); local
686 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); local
691 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB);
H A Des31fTextureFilteringTests.cpp251 const deUint32 colorA = 0xff000000 | rgb; local
255 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
/external/chromium_org/third_party/WebKit/Source/platform/image-decoders/webp/
H A DWEBPImageDecoderTest.cpp225 uint32_t colorA = *bitmapA.getAddr32(x, y); local
227 colorA = premultiplyColor(colorA);
231 uint8_t* pixelA = reinterpret_cast<uint8_t*>(&colorA);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp163 deUint32 colorA = 0xff000000 | rgb; local
167 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
435 deUint32 colorA = 0xff000000 | rgb; local
439 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp154 deUint32 colorA = 0xff000000 | rgb; local
158 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
422 deUint32 colorA = 0xff000000 | rgb; local
426 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias);
/external/deqp/modules/gles31/stress/
H A Des31sVertexAttributeBindingTests.cpp446 const tcu::Vec4 colorA (0.0f, 1.0f, 0.0f, 1.0f);
452 const tcu::Vec4& color = ((x + y) % 2 == 0) ? (colorA) : (colorB);

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