/external/deqp/executor/ |
H A D | xeTestCaseResult.hpp | 316 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} 320 bool compileStatus; member in class:xe::ri::Shader 437 CompileInfo (void) : Item(TYPE_COMPILEINFO), compileStatus(false) {} 442 bool compileStatus; member in class:xe::ri::CompileInfo
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H A D | xeTestLogWriter.cpp | 310 << Writer::Attribute("CompileStatus", getStatusName(shader.compileStatus)); 366 << Writer::Attribute("CompileStatus", getStatusName(compileInfo.compileStatus));
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H A D | xeTestResultParser.cpp | 553 shader->compileStatus = toBool(getAttribute("CompileStatus")); 586 info->compileStatus = toBool(getAttribute("CompileStatus"));
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/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/objc/ |
H A D | RTCOpenGLVideoRenderer.mm | 108 GLint compileStatus = GL_FALSE; 109 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 110 if (compileStatus == GL_FALSE) {
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/external/deqp/framework/opengl/ |
H A D | gluShaderProgram.cpp | 91 int compileStatus = 0; local 95 gl.getShaderiv(m_shader, GL_COMPILE_STATUS, &compileStatus); 99 m_info.compileOk = compileStatus != GL_FALSE;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 141 int compileStatus = 0; local 146 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 151 info.compileOk = compileStatus != GL_FALSE; 360 GLint compileStatus = -1; local 361 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); 364 return (compileStatus == GL_TRUE);
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H A D | es2fIntegerStateQueryTests.cpp | 1584 GLint compileStatus; local 1585 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); 1586 checkBooleans(compileStatus, GL_TRUE); 1592 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); 1593 checkBooleans(compileStatus, GL_TRUE);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fBooleanStateQueryTests.cpp | 592 GLint compileStatus; local 593 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); 594 checkBooleans(compileStatus, GL_TRUE); 600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); 601 checkBooleans(compileStatus, GL_TRUE);
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H A D | es3fShaderApiTests.cpp | 158 int compileStatus = 0; local 163 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 168 info.compileOk = compileStatus != GL_FALSE; 414 GLint compileStatus = -1; local 415 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); 418 return (compileStatus == GL_TRUE);
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H A D | es3fIntegerStateQueryTests.cpp | 950 GLint compileStatus; local 951 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); 952 checkBooleans(compileStatus, GL_TRUE); 958 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); 959 checkBooleans(compileStatus, GL_TRUE); 2008 GLint compileStatus; local 2009 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); 2010 checkBooleans(compileStatus, GL_TRUE); 2016 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); 2017 checkBooleans(compileStatus, GL_TRU [all...] |
/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 87 int compileStatus = 0; local 92 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 94 compileOk = (compileStatus == GL_TRUE);
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H A D | teglRenderTests.cpp | 451 int compileStatus = 0; local 452 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 454 if (!compileStatus)
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H A D | teglImageFormatTests.cpp | 86 int compileStatus = 0; local 91 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 93 compileOk = (compileStatus == GL_TRUE);
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/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 433 GLint compileStatus = 0; local 434 gl().getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 435 TCU_CHECK_MSG(compileStatus != 0, sourceStr);
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