Searched refs:compiled (Results 1 - 25 of 25) sorted by relevance

/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java100 int[] compiled = new int[1];
101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
102 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp42 GLint compiled = 0; local
43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
44 if (!compiled) {
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp148 GLint compiled = 0; local
149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
150 if (!compiled) {
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java174 int[] compiled = new int[1];
175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
176 if (compiled[0] == 0) {
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLDepthTestActivity.java269 int[] compiled = new int[1];
270 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
271 if (compiled[0] == 0) {
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp261 GLint compiled = 0; local
262 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
264 if (!compiled) {
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp81 GLint compiled = 0; local
82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
83 if (!compiled) {
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp38 GLint compiled = 0; local
39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
40 if (!compiled) {
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java240 int[] compiled = new int[1];
241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
242 if (compiled[0] == 0) {
/frameworks/support/v7/recyclerview/
H A DAndroid.mk18 # # We do this here because the final static library must be compiled with an older
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp315 GLint compiled = 0; local
316 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
317 if (!compiled) {
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java387 int[] compiled = new int[1];
388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
389 if (compiled[0] == 0) {
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp81 GLint compiled = 0; local
82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
83 if (!compiled) {
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp88 GLint compiled = 0; local
89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
90 if (!compiled) {
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java207 int[] compiled = new int[1];
208 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
209 if (compiled[0] == 0) {
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java607 int[] compiled = new int[1];
608 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
609 if (compiled[0] == 0) {
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java211 int[] compiled = new int[1];
212 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
213 if (compiled[0] == 0) {
/frameworks/support/v7/cardview/
H A DAndroid.mk18 # We do this here because the final static library must be compiled with an older
/frameworks/support/v7/mediarouter/
H A DAndroid.mk18 # We do this here because the final static library must be compiled with an older
/frameworks/support/v17/leanback/
H A DAndroid.mk18 # We do this here because the final static library must be compiled with an older
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp205 GLint compiled = 0; local
206 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
208 if (!compiled) {
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp263 // Make sure we haven't compiled and linked already
314 GLint compiled = 0; local
315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
316 if (!compiled) {
351 // Attach all compiled shaders
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java692 int[] compiled = new int[1];
693 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
694 if (compiled[0] == 0) {
708 + "could not be compiled!");
713 + "could not be compiled!");
/frameworks/rs/driver/
H A DrsdShader.cpp248 GLint compiled = 0; local
249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
250 if (!compiled) {

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