Searched refs:configComponentMask (Results 1 - 7 of 7) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderBuilder.cpp27 uint32_t configComponentMask,
42 (kA_GrColorComponentFlag == configComponentMask)) {
102 sampler.configComponentMask(),
148 uint32_t configComponentMask,
154 configComponentMask,
23 append_texture_lookup(SkString* out, GrGpuGL* gpu, const char* samplerName, const char* coordName, uint32_t configComponentMask, const char* swizzle, GrSLType varyingType = kVec2f_GrSLType) argument
146 appendTextureLookup(const char* samplerName, const char* coordName, uint32_t configComponentMask, const char* swizzle) argument
H A DGrGLShaderBuilder.h137 uint32_t configComponentMask,
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLProcessor.h58 uint32_t configComponentMask() const { return fConfigComponentMask; } function in class:GrGLProcessor::TextureSampler
H A DGrGLProgramDesc.cpp37 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates which channels are
42 uint32_t configComponentMask,
49 if (kA_GrColorComponentFlag == configComponentMask) {
104 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getTexture()->config()); local
105 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizzleMask())) {
41 swizzle_requires_alpha_remapping(const GrGLCaps& caps, uint32_t configComponentMask, uint32_t swizzleComponentMask) argument
/external/skia/src/gpu/gl/
H A DGrGLProgramEffects.cpp45 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates which channels are
50 uint32_t configComponentMask,
57 if (kA_GrColorComponentFlag == configComponentMask) {
201 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getTexture()->config()); local
202 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizzleMask())) {
49 swizzle_requires_alpha_remapping(const GrGLCaps& caps, uint32_t configComponentMask, uint32_t swizzleComponentMask) argument
H A DGrGLProgramEffects.h88 uint32_t configComponentMask() const { return fConfigComponentMask; } function in class:GrGLProgramEffects::TextureSampler
H A DGrGLShaderBuilder.cpp56 uint32_t configComponentMask,
71 (kA_GrColorComponentFlag == configComponentMask)) {
370 sampler.configComponentMask(),
52 append_texture_lookup(SkString* out, GrGpuGL* gpu, const char* samplerName, const char* coordName, uint32_t configComponentMask, const char* swizzle, GrSLType varyingType = kVec2f_GrSLType) argument

Completed in 390 milliseconds