Searched refs:cos_a (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dbezier.c475 float cos_a = normals[i][0]*normals[i+1][0] + normals[i][1]*normals[i+1][1]; local
476 if (cos_a > 1.)
477 cos_a = 1.;
478 if (cos_a < -1.)
479 cos_a = -1;
480 angles[i] = acos(cos_a)/M_PI;
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dbezier.c475 float cos_a = normals[i][0]*normals[i+1][0] + normals[i][1]*normals[i+1][1]; local
476 if (cos_a > 1.)
477 cos_a = 1.;
478 if (cos_a < -1.)
479 cos_a = -1;
480 angles[i] = acos(cos_a)/M_PI;
/external/opencv/cvaux/src/
H A Dcvvecfacetracking.cpp766 double cos_a = cos(asin(sin_a)); local
767 double x = double(new_v01.x) * cos_a - double(new_v01.y) * sin_a;
768 double y = double(new_v01.x) * sin_a + double(new_v01.y) * cos_a;
/external/opencv/cxcore/src/
H A Dcxmathfuncs.cpp545 double cos_a = sin_table[cos_idx]; local
547 double sin_val = sin_a*cos_b + cos_a*sin_b;
548 double cos_val = cos_a*cos_b - sin_a*sin_b;

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