Searched refs:cursor_texture (Results 1 - 1 of 1) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestgl.c30 static GLuint cursor_texture = 0; variable
252 if ( ! cursor_texture ) {
265 cursor_texture = SDL_GL_LoadTexture(image, texcoord);
277 if ( ! cursor_texture ) {
289 glBindTexture(GL_TEXTURE_2D, cursor_texture);
774 if ( cursor_texture ) {
775 glDeleteTextures( 1, &cursor_texture );
776 cursor_texture = 0;

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