Searched refs:depthBits (Results 1 - 25 of 148) sorted by relevance

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/external/deqp/framework/common/
H A DtcuRenderTarget.cpp39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) argument
43 , m_depthBits (depthBits)
H A DtcuRenderTarget.hpp39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
/external/deqp/framework/opengl/
H A DgluFboRenderContext.cpp44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) argument
47 *depthBits = bits[0];
109 if (config.depthBits != glu::RenderConfig::DONT_CARE &&
110 config.depthBits != bits[0])
186 int depthBits = 0; local
221 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits);
243 if (depthBits > 0)
258 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
H A DgluRenderConfig.hpp79 int depthBits; member in struct:glu::RenderConfig
94 , depthBits (DONT_CARE)
H A DgluRenderConfig.cpp39 config->depthBits == RenderConfig::DONT_CARE &&
87 config->depthBits = depthCfgs[ndx].depthSize;
/external/deqp/framework/platform/win32/
H A DtcuWGL.hpp121 int depthBits; member in class:tcu::wgl::PixelFormatInfo
143 , depthBits (0)
/external/deqp/framework/platform/ios/
H A DtcuIOSPlatform.mm219 int depthBits = 0;
228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0)
255 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_DEPTH_SIZE, &depthBits);
266 if (depthBits > 0)
281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
H A Dnouveau_screen.c186 if (visual->depthBits == 24 && visual->stencilBits == 8) {
191 } else if (visual->depthBits == 24) {
195 } else if (visual->depthBits == 16) {
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_screen.c186 if (visual->depthBits == 24 && visual->stencilBits == 8) {
191 } else if (visual->depthBits == 24) {
195 } else if (visual->depthBits == 16) {
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_linetemp.h79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; local
80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; local
247 if (depthBits <= 16) {
H A Ds_renderbuffer.c296 GLuint depthBits)
300 if (depthBits > 32) {
302 "Unsupported depthBits in add_depth_renderbuffer");
314 if (depthBits <= 16) {
317 else if (depthBits <= 24) {
509 if (depth && fb->Visual.depthBits == 24 &&
520 assert(fb->Visual.depthBits > 0);
521 add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits);
295 add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint depthBits) argument
/external/mesa3d/src/mesa/swrast/
H A Ds_linetemp.h79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; local
80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; local
247 if (depthBits <= 16) {
/external/chromium_org/third_party/mesa/src/src/glx/apple/
H A Dapple_visual.c138 if (mode->depthBits > 0) {
140 attr[numattr++] = mode->depthBits;
/external/mesa3d/src/glx/apple/
H A Dapple_visual.c138 if (mode->depthBits > 0) {
140 attr[numattr++] = mode->depthBits;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A Dformatutils11.h33 GLuint depthBits; member in struct:rx::d3d11::DXGIFormat
/external/deqp/modules/gles2/functional/
H A Des2fStencilTests.cpp177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
277 int depthBits = renderTarget.getDepthBits(); local
305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits);
309 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1);
387 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil);
398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) argument
400 m_genOps(dst, stencilBits, depthBits, targetStencil);
412 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \
414 DE_UNREF(stencilBits && depthBits); \
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fStencilTests.cpp180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
280 int depthBits = renderTarget.getDepthBits(); local
308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits);
312 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1);
390 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil);
401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) argument
403 m_genOps(dst, stencilBits, depthBits, targetStencil);
415 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \
417 DE_UNREF(stencilBits && depthBits); \
[all...]
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DFramebufferAttachment.cpp56 return (GetInternalFormatInfo(getInternalFormat()).depthBits > 0) ? GetInternalFormatInfo(getActualFormat()).depthBits : 0;
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dcontext.h74 GLint depthBits,
90 GLint depthBits,
/external/mesa3d/src/mesa/main/
H A Dcontext.h74 GLint depthBits,
90 GLint depthBits,
/external/chromium_org/third_party/mesa/src/include/GL/
H A Dosmesa.h128 * If you specify zero for depthBits, stencilBits, accumBits you
134 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
/external/chromium_org/third_party/mesa/src/src/glx/
H A Dglxconfig.h48 GLint depthBits; member in struct:glx_config
/external/mesa3d/include/GL/
H A Dosmesa.h127 * If you specify zero for depthBits, stencilBits, accumBits you
133 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
/external/mesa3d/src/glx/
H A Dglxconfig.h48 GLint depthBits; member in struct:glx_config
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
H A DSDL_atarigl_c.h65 OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist);

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