/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 32 float4 diffuse;
72 return diffuse * diffuse_c + specular * specular_c;
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H A D | d3d11gears.cpp | 60 float4 diffuse; member in struct:cbuf_t 291 cbd.diffuse = gears[i].color; 498 //fprintf(stderr, "-v\t\tuse per-vertex diffuse-only lighting (classic glxgears look)\n");
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 32 float4 diffuse;
72 return diffuse * diffuse_c + specular * specular_c;
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H A D | d3d11gears.cpp | 60 float4 diffuse; member in struct:cbuf_t 291 cbd.diffuse = gears[i].color; 498 //fprintf(stderr, "-v\t\tuse per-vertex diffuse-only lighting (classic glxgears look)\n");
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
H A D | d3d11spikysphere.hlsl | 183 float3 diffuse = float3(0.6, 0.6, 0.4);
189 r.xyz += saturate(dot(light, normalize(input.worldnormal))) * diffuse;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
H A D | d3d11spikysphere.hlsl | 183 float3 diffuse = float3(0.6, 0.6, 0.4);
189 r.xyz += saturate(dot(light, normalize(input.worldnormal))) * diffuse;
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 138 static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; local 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 138 static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; local 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 138 static float diffuse[] = {1.0, 1.0, 1.0, 1.0}; local 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/svgadump/ |
H A D | svga_dump.c | 400 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); 401 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); 402 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); 403 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); 448 _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[ [all...] |
/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
H A D | svga_dump.c | 400 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); 401 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); 402 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); 403 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); 448 _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[ [all...] |
/external/chromium_org/v8/benchmarks/ |
H A D | navier-stokes.js | 157 function diffuse(b, x, x0, dt) 280 diffuse(0, x0, x, dt );
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | ffvertex_prog.c | 1186 struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE); local 1229 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); 1233 release_temp(p, diffuse); 1241 struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE); local 1288 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); 1296 release_temp(p, diffuse);
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/external/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 1186 struct ureg diffuse = get_lightprod(p, i, 0, STATE_DIFFUSE); local 1229 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); 1233 release_temp(p, diffuse); 1241 struct ureg diffuse = get_lightprod(p, i, 1, STATE_DIFFUSE); local 1288 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); 1296 release_temp(p, diffuse);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/include/ |
H A D | svga3d_reg.h | 449 SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ 1282 float diffuse[4]; member in struct:__anon14001 1592 float diffuse[4]; member in struct:__anon14024
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/external/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga3d_reg.h | 449 SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ 1282 float diffuse[4]; member in struct:__anon27412 1592 float diffuse[4]; member in struct:__anon27435
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/external/chromium_org/native_client_sdk/src/examples/demo/earth_simd/ |
H A D | earth.cc | 288 // Light position, ambient and diffuse settings. Do not change these 438 const f32x4_t diffuse = {diffuse_r_, diffuse_g_, diffuse_b_, 0.0f}; local 505 f32x4_t p = diffuse * broadcast(d) + ambient;
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
H A D | program_lexer.l | 267 {dot}diffuse { return DIFFUSE; }
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/external/mesa3d/src/mesa/program/ |
H A D | program_lexer.l | 267 {dot}diffuse { return DIFFUSE; }
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/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 1410 const GrDiffuseLightingEffect& diffuse = drawEffect.castEffect<GrDiffuseLightingEffect>(); local 1411 uman.set1f(fKDUni, diffuse.kd());
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/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 1512 const GrDiffuseLightingEffect& diffuse = proc.cast<GrDiffuseLightingEffect>(); local 1513 pdman.set1f(fKDUni, diffuse.kd());
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