Searched refs:displayFactory (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/egl/ |
H A D | teglTestPackage.cpp | 201 const eglu::NativeDisplayFactory* displayFactory = DE_NULL; local 212 displayFactory = dpyFactoryRegistry.getDefaultFactory(); 215 displayFactory = dpyFactoryRegistry.getFactoryByName(displayFactoryName); 217 if (!displayFactory) 234 tcu::print("Using EGL native display type '%s'\n", displayFactory->getName()); 236 if (!displayFactory->getNativeWindowRegistry().empty()) 238 windowFactory = windowFactoryName ? displayFactory->getNativeWindowRegistry().getFactoryByName(windowFactoryName) 239 : displayFactory->getNativeWindowRegistry().getDefaultFactory(); 245 tcu::print("Supported EGL native window types for native display '%s':\n", displayFactory->getName()); 247 for (int factoryNdx = 0; factoryNdx < (int)displayFactory [all...] |
H A D | teglTestCase.hpp | 55 EglTestContext (tcu::TestContext& testCtx, const eglu::NativeDisplayFactory& displayFactory, const eglu::NativeWindowFactory* windowFactory, const eglu::NativePixmapFactory* pixmapFactory);
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H A D | teglTestCase.cpp | 80 EglTestContext::EglTestContext (tcu::TestContext& testCtx, const eglu::NativeDisplayFactory& displayFactory, const eglu::NativeWindowFactory* windowFactory, const eglu::NativePixmapFactory* pixmapFactory) argument 82 , m_displayFactory (displayFactory)
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/external/deqp/framework/egl/ |
H A D | egluGLContextFactory.cpp | 134 RenderContext (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config); 146 void create (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config); 166 RenderContext::RenderContext (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config) argument 179 DE_ASSERT(displayFactory); 183 create(displayFactory, windowFactory, pixmapFactory, config); 471 void RenderContext::create (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config) argument 475 DE_ASSERT(displayFactory); 477 m_display = displayFactory->createDisplay(); 771 const NativeDisplayFactory* displayFactory = selectFactory(m_displayFactoryRegistry, "display", cmdLine.getEGLDisplayType()); local 773 if (displayFactory) [all...] |
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