Searched refs:displayFactory (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/egl/
H A DteglTestPackage.cpp201 const eglu::NativeDisplayFactory* displayFactory = DE_NULL; local
212 displayFactory = dpyFactoryRegistry.getDefaultFactory();
215 displayFactory = dpyFactoryRegistry.getFactoryByName(displayFactoryName);
217 if (!displayFactory)
234 tcu::print("Using EGL native display type '%s'\n", displayFactory->getName());
236 if (!displayFactory->getNativeWindowRegistry().empty())
238 windowFactory = windowFactoryName ? displayFactory->getNativeWindowRegistry().getFactoryByName(windowFactoryName)
239 : displayFactory->getNativeWindowRegistry().getDefaultFactory();
245 tcu::print("Supported EGL native window types for native display '%s':\n", displayFactory->getName());
247 for (int factoryNdx = 0; factoryNdx < (int)displayFactory
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H A DteglTestCase.hpp55 EglTestContext (tcu::TestContext& testCtx, const eglu::NativeDisplayFactory& displayFactory, const eglu::NativeWindowFactory* windowFactory, const eglu::NativePixmapFactory* pixmapFactory);
H A DteglTestCase.cpp80 EglTestContext::EglTestContext (tcu::TestContext& testCtx, const eglu::NativeDisplayFactory& displayFactory, const eglu::NativeWindowFactory* windowFactory, const eglu::NativePixmapFactory* pixmapFactory) argument
82 , m_displayFactory (displayFactory)
/external/deqp/framework/egl/
H A DegluGLContextFactory.cpp134 RenderContext (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config);
146 void create (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config);
166 RenderContext::RenderContext (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config) argument
179 DE_ASSERT(displayFactory);
183 create(displayFactory, windowFactory, pixmapFactory, config);
471 void RenderContext::create (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config) argument
475 DE_ASSERT(displayFactory);
477 m_display = displayFactory->createDisplay();
771 const NativeDisplayFactory* displayFactory = selectFactory(m_displayFactoryRegistry, "display", cmdLine.getEGLDisplayType()); local
773 if (displayFactory)
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