Searched refs:draw_current_shader_position_output (Results 1 - 24 of 24) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_pipe_cull.c57 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_cliptest_tmp.h37 const unsigned pos = draw_current_shader_position_output(pvs->draw);
H A Ddraw_pipe_offset.c67 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_pipe_stipple.c125 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_pipe_wide_line.c62 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_pipe_wide_point.c124 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_private.h397 uint draw_current_shader_position_output(const struct draw_context *draw);
H A Ddraw_context.c667 draw_current_shader_position_output(const struct draw_context *draw) function
H A Ddraw_pipe_clip.c121 const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
H A Ddraw_llvm.c872 const unsigned pos = draw_current_shader_position_output(llvm->draw);
1092 const unsigned pos = draw_current_shader_position_output(llvm->draw);
H A Ddraw_pipe_aaline.c698 aaline->pos_slot = draw_current_shader_position_output(draw);;
H A Ddraw_pipe_aapoint.c700 aapoint->pos_slot = draw_current_shader_position_output(draw);
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_cull.c57 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_cliptest_tmp.h37 const unsigned pos = draw_current_shader_position_output(pvs->draw);
H A Ddraw_pipe_offset.c67 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_pipe_stipple.c125 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_pipe_wide_line.c62 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_pipe_wide_point.c124 const unsigned pos = draw_current_shader_position_output(stage->draw);
H A Ddraw_private.h397 uint draw_current_shader_position_output(const struct draw_context *draw);
H A Ddraw_context.c667 draw_current_shader_position_output(const struct draw_context *draw) function
H A Ddraw_pipe_clip.c121 const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
H A Ddraw_llvm.c872 const unsigned pos = draw_current_shader_position_output(llvm->draw);
1092 const unsigned pos = draw_current_shader_position_output(llvm->draw);
H A Ddraw_pipe_aaline.c698 aaline->pos_slot = draw_current_shader_position_output(draw);;
H A Ddraw_pipe_aapoint.c700 aapoint->pos_slot = draw_current_shader_position_output(draw);

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