Searched refs:evalSequenceSideEffCase1 (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp180 void evalSequenceSideEffCase1 (ShaderEvalContext& ctx) { ctx.color.x() = (float)sequenceSideEffCase1(ctx.in[0].z(), (int)ctx.in[1].x(), ctx.in[2].y()); } function in namespace:deqp::gles2::Functional
1486 { true, "float_int", "in1++, in0 = float(in1), in1 = int(in0 + in2)", 3, { TYPE_FLOAT, TYPE_INT, TYPE_FLOAT }, TYPE_INT, evalSequenceSideEffCase1 },
/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp223 void evalSequenceSideEffCase1 (ShaderEvalContext& ctx) { ctx.color.x() = (float)sequenceSideEffCase1 (ctx.in[0].z(), (deUint32)ctx.in[1].x(), ctx.in[2].y()); } function in namespace:deqp::gles3::Functional
2141 { true, "float_uint", "in1++, in0 = float(in1), in1 = uint(in0 + in2)", 3, { TYPE_FLOAT, TYPE_UINT, TYPE_FLOAT }, TYPE_UINT, evalSequenceSideEffCase1 },

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