Searched refs:evalSubscriptMat3 (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderIndexingTests.cpp | 821 void evalSubscriptMat3 (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2) + 0.5f*c.coords.swizzle(1,2,3) + 0.25f*c.coords.swizzle(2,3,0); } function in namespace:deqp::gles2::Functional 827 else if (dataType == TYPE_FLOAT_MAT3) return evalSubscriptMat3;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderIndexingTests.cpp | 775 void evalSubscriptMat3 (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2) + 0.5f*c.coords.swizzle(1,2,3) + 0.25f*c.coords.swizzle(2,3,0); } function in namespace:deqp::gles3::Functional 790 case TYPE_FLOAT_MAT3: return evalSubscriptMat3;
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