Searched refs:evalSubscriptMat4 (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderIndexingTests.cpp822 void evalSubscriptMat4 (ShaderEvalContext& c) { c.color = c.coords + 0.5f*c.coords.swizzle(1,2,3,0) + 0.25f*c.coords.swizzle(2,3,0,1) + 0.125f*c.coords.swizzle(3,0,1,2); } function in namespace:deqp::gles2::Functional
828 else if (dataType == TYPE_FLOAT_MAT4) return evalSubscriptMat4;
/external/deqp/modules/gles3/functional/
H A Des3fShaderIndexingTests.cpp780 void evalSubscriptMat4 (ShaderEvalContext& c) { c.color = c.coords + 0.5f*c.coords.swizzle(1,2,3,0) + 0.25f*c.coords.swizzle(2,3,0,1) + 0.125f*c.coords.swizzle(3,0,1,2); } function in namespace:deqp::gles3::Functional
794 case TYPE_FLOAT_MAT4: return evalSubscriptMat4;

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