Searched refs:eval_selection_bvec2 (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp753 void eval_selection_bvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(1, 0), Vec2(0.0f, 0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f, 0.0f))).asFloat(); } function in namespace:deqp::gles2::Functional
1404 { TYPE_BOOL_VEC2, eval_selection_bvec2 },
/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp1130 void eval_selection_bvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(1, 0), Vec2(0.0f, 0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f, 0.0f))).asFloat(); } function in namespace:deqp::gles3::Functional
2056 { TYPE_BOOL_VEC2, eval_selection_bvec2 },

Completed in 129 milliseconds