Searched refs:eval_selection_bvec2 (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 753 void eval_selection_bvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(1, 0), Vec2(0.0f, 0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f, 0.0f))).asFloat(); } function in namespace:deqp::gles2::Functional 1404 { TYPE_BOOL_VEC2, eval_selection_bvec2 },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1130 void eval_selection_bvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(1, 0), Vec2(0.0f, 0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f, 0.0f))).asFloat(); } function in namespace:deqp::gles3::Functional 2056 { TYPE_BOOL_VEC2, eval_selection_bvec2 },
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