Searched refs:eval_selection_bvec4 (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp755 void eval_selection_bvec4 (ShaderEvalContext& c) { c.color = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(3, 2, 1, 0), Vec4(0.0f, 0.0f, 0.0f, 0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } function in namespace:deqp::gles2::Functional
1406 { TYPE_BOOL_VEC4, eval_selection_bvec4 }
/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp1132 void eval_selection_bvec4 (ShaderEvalContext& c) { c.color = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(3, 2, 1, 0), Vec4(0.0f, 0.0f, 0.0f, 0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } function in namespace:deqp::gles3::Functional
2058 { TYPE_BOOL_VEC4, eval_selection_bvec4 }

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