Searched refs:eval_selection_vec3 (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 730 void eval_selection_vec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 2, 0), c.in[2].swizzle(3, 1, 2)); } function in namespace:deqp::gles2::Functional 1397 { TYPE_FLOAT_VEC3, eval_selection_vec3 },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1071 void eval_selection_vec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 2, 0), c.in[2].swizzle(3, 1, 2)); } function in namespace:deqp::gles3::Functional 2045 { TYPE_FLOAT_VEC3, eval_selection_vec3 },
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