/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLDepthTexture.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_depth_texture"); 54 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); local 58 if (!extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil")) 60 return extensionsUtil->supportsExtension("GL_CHROMIUM_depth_texture") 61 || extensionsUtil->supportsExtension("GL_OES_depth_texture") 62 || extensionsUtil->supportsExtension("GL_ARB_depth_texture");
|
H A D | WebGLCompressedTextureS3TC.cpp | 59 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); local 60 return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc") 61 || (extensionsUtil->supportsExtension("GL_EXT_texture_compression_dxt1") 62 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt3") 63 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt5"));
|
H A D | OESTextureFloat.cpp | 35 if (context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float")) { 37 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgba"); 38 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgb"); 58 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float");
|
H A D | WebGLCompressedTextureETC1.cpp | 35 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); local 36 return extensionsUtil->supportsExtension("GL_OES_compressed_ETC1_RGB8_texture");
|
H A D | EXTBlendMinMax.cpp | 14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_blend_minmax"); 33 return context->extensionsUtil()->supportsExtension("GL_EXT_blend_minmax");
|
H A D | EXTFragDepth.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth"); 54 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth");
|
H A D | EXTShaderTextureLOD.cpp | 14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod"); 33 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_lod");
|
H A D | EXTTextureFilterAnisotropic.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_texture_filter_anisotropic"); 54 return context->extensionsUtil()->supportsExtension("GL_EXT_texture_filter_anisotropic");
|
H A D | OESElementIndexUint.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_element_index_uint"); 54 return context->extensionsUtil()->supportsExtension("GL_OES_element_index_uint");
|
H A D | OESStandardDerivatives.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_standard_derivatives"); 54 return context->extensionsUtil()->supportsExtension("GL_OES_standard_derivatives");
|
H A D | OESTextureFloatLinear.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float_linear"); 54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float_linear");
|
H A D | OESTextureHalfFloat.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float"); 54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float");
|
H A D | OESTextureHalfFloatLinear.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float_linear"); 54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float_linear");
|
H A D | WebGLDrawBuffers.cpp | 35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_draw_buffers"); 55 return (context->extensionsUtil()->supportsExtension("GL_EXT_draw_buffers") 102 Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil(); local 116 bool supportsDepth = (extensionsUtil->supportsExtension("GL_CHROMIUM_depth_texture") 117 || extensionsUtil->supportsExtension("GL_OES_depth_texture") 118 || extensionsUtil->supportsExtension("GL_ARB_depth_texture")); 119 bool supportsDepthStencil = (extensionsUtil->supportsExtension("GL_EXT_packed_depth_stencil") 120 || extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil"));
|
H A D | ANGLEInstancedArrays.cpp | 42 context->extensionsUtil()->ensureExtensionEnabled("GL_ANGLE_instanced_arrays"); 61 return context->extensionsUtil()->supportsExtension("GL_ANGLE_instanced_arrays");
|
H A D | WebGLCompressedTextureATC.cpp | 56 return context->extensionsUtil()->supportsExtension("GL_AMD_compressed_ATC_texture");
|
H A D | WebGLCompressedTexturePVRTC.cpp | 59 return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compression_pvrtc");
|
H A D | WebGLDebugShaders.cpp | 65 return context->extensionsUtil()->supportsExtension("GL_ANGLE_translated_shader_source");
|
H A D | OESVertexArrayObject.cpp | 39 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_vertex_array_object"); 111 return context->extensionsUtil()->supportsExtension("GL_OES_vertex_array_object");
|
H A D | WebGLRenderingContext.cpp | 94 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.get()); local 95 if (!extensionsUtil) 97 if (extensionsUtil->supportsExtension("GL_EXT_debug_marker"))
|
H A D | WebGLRenderingContextBase.cpp | 702 m_isGLES2NPOTStrict = !extensionsUtil()->isExtensionEnabled("GL_OES_texture_npot"); 703 m_isDepthStencilSupported = extensionsUtil()->isExtensionEnabled("GL_OES_packed_depth_stencil"); 3335 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgba")) 3338 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgb")) 4320 Extensions3DUtil* WebGLRenderingContextBase::extensionsUtil() function in class:blink::__anon11092::WebGLRenderingContextBase
|
H A D | WebGLRenderingContextBase.h | 346 Extensions3DUtil* extensionsUtil();
|
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
H A D | DrawingBuffer.cpp | 91 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.get()); local 92 if (!extensionsUtil) { 96 bool multisampleSupported = extensionsUtil->supportsExtension("GL_CHROMIUM_framebuffer_multisample") 97 && extensionsUtil->supportsExtension("GL_OES_rgb8_rgba8"); 99 extensionsUtil->ensureExtensionEnabled("GL_CHROMIUM_framebuffer_multisample"); 100 extensionsUtil->ensureExtensionEnabled("GL_OES_rgb8_rgba8"); 102 bool packedDepthStencilSupported = extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil"); 104 extensionsUtil->ensureExtensionEnabled("GL_OES_packed_depth_stencil"); 106 RefPtr<DrawingBuffer> drawingBuffer = adoptRef(new DrawingBuffer(context, extensionsUtil.release(), multisampleSupported, packedDepthStencilSupported, preserve, requestedAttributes, contextEvictionManager)); 115 PassOwnPtr<Extensions3DUtil> extensionsUtil, 114 DrawingBuffer(PassOwnPtr<WebGraphicsContext3D> context, PassOwnPtr<Extensions3DUtil> extensionsUtil, bool multisampleExtensionSupported, bool packedDepthStencilExtensionSupported, PreserveDrawingBuffer preserve, WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager> contextEvictionManager) argument [all...] |
H A D | DrawingBufferTest.cpp | 178 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.get()); local 180 adoptRef(new DrawingBufferForTests(context, extensionsUtil.release(), preserve, contextEvictionManager)); 189 PassOwnPtr<Extensions3DUtil> extensionsUtil, 192 : DrawingBuffer(context, extensionsUtil, false /* multisampleExtensionSupported */, 188 DrawingBufferForTests(PassOwnPtr<WebGraphicsContext3D> context, PassOwnPtr<Extensions3DUtil> extensionsUtil, PreserveDrawingBuffer preserve, PassRefPtr<ContextEvictionManager> contextEvictionManager) argument
|