Searched refs:extensionsUtil (Results 1 - 24 of 24) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLDepthTexture.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_depth_texture");
54 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); local
58 if (!extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil"))
60 return extensionsUtil->supportsExtension("GL_CHROMIUM_depth_texture")
61 || extensionsUtil->supportsExtension("GL_OES_depth_texture")
62 || extensionsUtil->supportsExtension("GL_ARB_depth_texture");
H A DWebGLCompressedTextureS3TC.cpp59 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); local
60 return extensionsUtil->supportsExtension("GL_EXT_texture_compression_s3tc")
61 || (extensionsUtil->supportsExtension("GL_EXT_texture_compression_dxt1")
62 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt3")
63 && extensionsUtil->supportsExtension("GL_CHROMIUM_texture_compression_dxt5"));
H A DOESTextureFloat.cpp35 if (context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float")) {
37 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgba");
38 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgb");
58 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float");
H A DWebGLCompressedTextureETC1.cpp35 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); local
36 return extensionsUtil->supportsExtension("GL_OES_compressed_ETC1_RGB8_texture");
H A DEXTBlendMinMax.cpp14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_blend_minmax");
33 return context->extensionsUtil()->supportsExtension("GL_EXT_blend_minmax");
H A DEXTFragDepth.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_frag_depth");
54 return context->extensionsUtil()->supportsExtension("GL_EXT_frag_depth");
H A DEXTShaderTextureLOD.cpp14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod");
33 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_lod");
H A DEXTTextureFilterAnisotropic.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_texture_filter_anisotropic");
54 return context->extensionsUtil()->supportsExtension("GL_EXT_texture_filter_anisotropic");
H A DOESElementIndexUint.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_element_index_uint");
54 return context->extensionsUtil()->supportsExtension("GL_OES_element_index_uint");
H A DOESStandardDerivatives.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_standard_derivatives");
54 return context->extensionsUtil()->supportsExtension("GL_OES_standard_derivatives");
H A DOESTextureFloatLinear.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float_linear");
54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float_linear");
H A DOESTextureHalfFloat.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float");
54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float");
H A DOESTextureHalfFloatLinear.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float_linear");
54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float_linear");
H A DWebGLDrawBuffers.cpp35 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_draw_buffers");
55 return (context->extensionsUtil()->supportsExtension("GL_EXT_draw_buffers")
102 Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil(); local
116 bool supportsDepth = (extensionsUtil->supportsExtension("GL_CHROMIUM_depth_texture")
117 || extensionsUtil->supportsExtension("GL_OES_depth_texture")
118 || extensionsUtil->supportsExtension("GL_ARB_depth_texture"));
119 bool supportsDepthStencil = (extensionsUtil->supportsExtension("GL_EXT_packed_depth_stencil")
120 || extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil"));
H A DANGLEInstancedArrays.cpp42 context->extensionsUtil()->ensureExtensionEnabled("GL_ANGLE_instanced_arrays");
61 return context->extensionsUtil()->supportsExtension("GL_ANGLE_instanced_arrays");
H A DWebGLCompressedTextureATC.cpp56 return context->extensionsUtil()->supportsExtension("GL_AMD_compressed_ATC_texture");
H A DWebGLCompressedTexturePVRTC.cpp59 return context->extensionsUtil()->supportsExtension("GL_IMG_texture_compression_pvrtc");
H A DWebGLDebugShaders.cpp65 return context->extensionsUtil()->supportsExtension("GL_ANGLE_translated_shader_source");
H A DOESVertexArrayObject.cpp39 context->extensionsUtil()->ensureExtensionEnabled("GL_OES_vertex_array_object");
111 return context->extensionsUtil()->supportsExtension("GL_OES_vertex_array_object");
H A DWebGLRenderingContext.cpp94 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.get()); local
95 if (!extensionsUtil)
97 if (extensionsUtil->supportsExtension("GL_EXT_debug_marker"))
H A DWebGLRenderingContextBase.cpp702 m_isGLES2NPOTStrict = !extensionsUtil()->isExtensionEnabled("GL_OES_texture_npot");
703 m_isDepthStencilSupported = extensionsUtil()->isExtensionEnabled("GL_OES_packed_depth_stencil");
3335 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgba"))
3338 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_rgb"))
4320 Extensions3DUtil* WebGLRenderingContextBase::extensionsUtil() function in class:blink::__anon11092::WebGLRenderingContextBase
H A DWebGLRenderingContextBase.h346 Extensions3DUtil* extensionsUtil();
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
H A DDrawingBuffer.cpp91 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.get()); local
92 if (!extensionsUtil) {
96 bool multisampleSupported = extensionsUtil->supportsExtension("GL_CHROMIUM_framebuffer_multisample")
97 && extensionsUtil->supportsExtension("GL_OES_rgb8_rgba8");
99 extensionsUtil->ensureExtensionEnabled("GL_CHROMIUM_framebuffer_multisample");
100 extensionsUtil->ensureExtensionEnabled("GL_OES_rgb8_rgba8");
102 bool packedDepthStencilSupported = extensionsUtil->supportsExtension("GL_OES_packed_depth_stencil");
104 extensionsUtil->ensureExtensionEnabled("GL_OES_packed_depth_stencil");
106 RefPtr<DrawingBuffer> drawingBuffer = adoptRef(new DrawingBuffer(context, extensionsUtil.release(), multisampleSupported, packedDepthStencilSupported, preserve, requestedAttributes, contextEvictionManager));
115 PassOwnPtr<Extensions3DUtil> extensionsUtil,
114 DrawingBuffer(PassOwnPtr<WebGraphicsContext3D> context, PassOwnPtr<Extensions3DUtil> extensionsUtil, bool multisampleExtensionSupported, bool packedDepthStencilExtensionSupported, PreserveDrawingBuffer preserve, WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager> contextEvictionManager) argument
[all...]
H A DDrawingBufferTest.cpp178 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(context.get()); local
180 adoptRef(new DrawingBufferForTests(context, extensionsUtil.release(), preserve, contextEvictionManager));
189 PassOwnPtr<Extensions3DUtil> extensionsUtil,
192 : DrawingBuffer(context, extensionsUtil, false /* multisampleExtensionSupported */,
188 DrawingBufferForTests(PassOwnPtr<WebGraphicsContext3D> context, PassOwnPtr<Extensions3DUtil> extensionsUtil, PreserveDrawingBuffer preserve, PassRefPtr<ContextEvictionManager> contextEvictionManager) argument

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