Searched refs:fColorUni (Results 1 - 8 of 8) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 162 if (fColor != color && fBuiltinUniformHandles.fColorUni.isValid()) { 166 fProgramDataManager.set4fv(fBuiltinUniformHandles.fColorUni, 1, c);
|
/external/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 172 if (fColor != color && fBuilderOutput.fUniformHandles.fColorUni.isValid()) { 176 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fColorUni, 1, c);
|
H A D | GrGLShaderBuilder.h | 50 UniformHandle fColorUni; member in struct:GrGLShaderBuilder::UniformHandles
|
H A D | GrGLShaderBuilder.cpp | 163 fOutput.fUniformHandles.fColorUni =
|
/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.h | 50 UniformHandle fColorUni; member in struct:GrGLProgramBuilder::BuiltinUniformHandles
|
H A D | GrGLProgramBuilder.cpp | 48 fUniformHandles.fColorUni =
|
/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 444 UniformHandle lightColorUni() const { return fColorUni; } 447 UniformHandle fColorUni; member in class:__anon30618::GrGLLight 1500 fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 1511 setUniformPoint3(uman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255)));
|
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 476 UniformHandle lightColorUni() const { return fColorUni; } 479 UniformHandle fColorUni; member in class:__anon15209::GrGLLight 1602 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 1613 setUniformPoint3(pdman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255)));
|
Completed in 1509 milliseconds