Searched refs:fColorUni (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLProgram.cpp162 if (fColor != color && fBuiltinUniformHandles.fColorUni.isValid()) {
166 fProgramDataManager.set4fv(fBuiltinUniformHandles.fColorUni, 1, c);
/external/skia/src/gpu/gl/
H A DGrGLProgram.cpp172 if (fColor != color && fBuilderOutput.fUniformHandles.fColorUni.isValid()) {
176 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fColorUni, 1, c);
H A DGrGLShaderBuilder.h50 UniformHandle fColorUni; member in struct:GrGLShaderBuilder::UniformHandles
H A DGrGLShaderBuilder.cpp163 fOutput.fUniformHandles.fColorUni =
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.h50 UniformHandle fColorUni; member in struct:GrGLProgramBuilder::BuiltinUniformHandles
H A DGrGLProgramBuilder.cpp48 fUniformHandles.fColorUni =
/external/skia/src/effects/
H A DSkLightingImageFilter.cpp444 UniformHandle lightColorUni() const { return fColorUni; }
447 UniformHandle fColorUni; member in class:__anon30618::GrGLLight
1500 fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
1511 setUniformPoint3(uman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255)));
/external/chromium_org/third_party/skia/src/effects/
H A DSkLightingImageFilter.cpp476 UniformHandle lightColorUni() const { return fColorUni; }
479 UniformHandle fColorUni; member in class:__anon15209::GrGLLight
1602 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
1613 setUniformPoint3(pdman, fColorUni, light->color() * SkScalarInvert(SkIntToScalar(255)));

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