Searched refs:fTileModeX (Results 1 - 12 of 12) sorted by relevance

/external/chromium_org/third_party/skia/src/core/
H A DSkBitmapProcShader.cpp38 fTileModeX = (uint8_t)tmx;
46 fTileModeX = buffer.readUInt();
61 xy[0] = (TileMode)fTileModeX;
83 buffer.writeUInt(fTileModeX);
128 state->fTileModeX = fTileModeX;
378 gTileModeName[fTileModeX],
418 (TileMode)fTileModeX,
H A DSkBitmapProcShader.h66 uint8_t fTileModeX, fTileModeY; member in class:SkBitmapProcShader
H A DSkBitmapProcState_matrixProcs.cpp482 switch (fTileModeX) {
502 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) {
513 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) {
517 fTileProcX = choose_tile_proc(fTileModeX);
519 fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX);
H A DSkBitmapFilter.cpp138 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
H A DSkBitmapProcState.cpp339 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
553 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
721 if (SkShader::kClamp_TileMode != s.fTileModeX ||
753 (SkShader::kClamp_TileMode != s.fTileModeX ||
854 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX;
H A DSkBitmapProcState.h85 uint8_t fTileModeX; // CONSTRUCTOR member in struct:SkBitmapProcState
/external/skia/src/core/
H A DSkBitmapProcShader.cpp38 fTileModeX = (uint8_t)tmx;
46 fTileModeX = buffer.readUInt();
60 xy[0] = (TileMode)fTileModeX;
70 buffer.writeUInt(fTileModeX);
115 state->fTileModeX = fTileModeX;
365 gTileModeName[fTileModeX],
405 (TileMode)fTileModeX,
H A DSkBitmapProcShader.h63 uint8_t fTileModeX, fTileModeY; member in class:SkBitmapProcShader
H A DSkBitmapProcState_matrixProcs.cpp483 switch (fTileModeX) {
503 if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) {
514 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) {
518 fTileProcX = choose_tile_proc(fTileModeX);
520 fTileLowBitsProcX = choose_tile_lowbits_proc(fTileModeX);
H A DSkBitmapFilter.cpp132 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
H A DSkBitmapProcState.cpp420 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
623 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
791 if (SkShader::kClamp_TileMode != s.fTileModeX ||
823 (SkShader::kClamp_TileMode != s.fTileModeX ||
924 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX;
H A DSkBitmapProcState.h88 uint8_t fTileModeX; // CONSTRUCTOR member in struct:SkBitmapProcState

Completed in 621 milliseconds