Searched refs:farZ (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/samples/angle/sample_util/
H A DMatrix.cpp76 Matrix4 Matrix4::perspective(float fovY, float aspectRatio, float nearZ, float farZ) argument
80 return frustum(-frustumWidth, frustumWidth, -frustumHeight, frustumHeight, nearZ, farZ);
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DContext.cpp1320 float nearZ, farZ; local
1321 mState.getDepthRange(&nearZ, &farZ);
1322 mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,

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