Searched refs:filtering (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/font/
H A DCacheTexture.cpp170 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST; local
172 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
173 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
197 const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; local
198 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
/frameworks/native/services/surfaceflinger/
H A DLayer.h295 void setFiltering(bool filtering);
341 // needsLinearFiltering - true if this surface's state requires filtering
389 // Whether filtering is forced on or not
391 // Whether filtering is needed b/c of the drawingstate
H A DLayer.cpp632 // Query the texture matrix given our current filtering mode.
747 void Layer::setFiltering(bool filtering) { argument
748 mFiltering = filtering;
946 // we may use linear filtering, if the matrix scales us
H A DSurfaceFlinger.cpp3123 const bool filtering = reqWidth != hw_w || reqWidth != hw_h; local
3165 if (filtering) layer->setFiltering(true);
3167 if (filtering) layer->setFiltering(false);
/frameworks/base/core/java/android/os/
H A DBatteryStats.java3935 final boolean filtering =
3938 if ((flags&DUMP_HISTORY_ONLY) != 0 || !filtering) {
3980 if (filtering && (flags&(DUMP_UNPLUGGED_ONLY|DUMP_CHARGED_ONLY)) == 0) {
3984 if (!filtering) {
4013 if (!filtering || (flags&DUMP_CHARGED_ONLY) != 0) {
4073 if (!filtering || (flags&DUMP_UNPLUGGED_ONLY) != 0) {
4090 final boolean filtering =
4117 if (filtering && (flags&(DUMP_UNPLUGGED_ONLY|DUMP_CHARGED_ONLY)) == 0) {
4148 if (!filtering || (flags&DUMP_CHARGED_ONLY) != 0) {
4169 if (!filtering || (flag
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