Searched refs:forwardCompatible (Results 1 - 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
H A DgluRenderContext.cpp49 const bool forwardCompatible = (ctxType.getFlags() & CONTEXT_FORWARD_COMPATIBLE) != 0; local
53 DE_ASSERT(!forwardCompatible);
59 if (forwardCompatible)
67 DE_ASSERT(!forwardCompatible);

Completed in 1099 milliseconds