Searched refs:fragmentCompileOk (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsAttributeLocationTests.cpp | 380 bool fragmentCompileOk) 408 log << TestLog::Message << "Compilation result: " << (fragmentCompileOk ? "Ok" : "Failed") << TestLog::EndMessage; 445 const bool fragmentCompileOk = getShaderCompileStatus(gl, fragmentShader); local 450 logShaders(log, vertexShaderSource, vertexShaderInfoLog, vertexCompileOk, fragmentShaderSource, fragmentShaderInfoLog, fragmentCompileOk); 453 TCU_CHECK_MSG(fragmentCompileOk, "Fragment shader compilation failed"); 374 logShaders(TestLog& log, const string& vertexShaderSource, const string& vertexShaderInfoLog, bool vertexCompileOk, const string& fragmentShaderSource, const string& fragmentShaderInfoLog, bool fragmentCompileOk) argument
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 80 bool fragmentCompileOk = false; local 88 bool& compileOk = ndx ? fragmentCompileOk : vertexCompileOk; 97 if (vertexCompileOk && fragmentCompileOk)
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H A D | teglImageFormatTests.cpp | 79 bool fragmentCompileOk = false; local 87 bool& compileOk = ndx ? fragmentCompileOk : vertexCompileOk; 96 if (vertexCompileOk && fragmentCompileOk)
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