Searched refs:fragmentCompileOk (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
H A DglsAttributeLocationTests.cpp380 bool fragmentCompileOk)
408 log << TestLog::Message << "Compilation result: " << (fragmentCompileOk ? "Ok" : "Failed") << TestLog::EndMessage;
445 const bool fragmentCompileOk = getShaderCompileStatus(gl, fragmentShader); local
450 logShaders(log, vertexShaderSource, vertexShaderInfoLog, vertexCompileOk, fragmentShaderSource, fragmentShaderInfoLog, fragmentCompileOk);
453 TCU_CHECK_MSG(fragmentCompileOk, "Fragment shader compilation failed");
374 logShaders(TestLog& log, const string& vertexShaderSource, const string& vertexShaderInfoLog, bool vertexCompileOk, const string& fragmentShaderSource, const string& fragmentShaderInfoLog, bool fragmentCompileOk) argument
/external/deqp/modules/egl/
H A DteglGLES2SharingTests.cpp80 bool fragmentCompileOk = false; local
88 bool& compileOk = ndx ? fragmentCompileOk : vertexCompileOk;
97 if (vertexCompileOk && fragmentCompileOk)
H A DteglImageFormatTests.cpp79 bool fragmentCompileOk = false; local
87 bool& compileOk = ndx ? fragmentCompileOk : vertexCompileOk;
96 if (vertexCompileOk && fragmentCompileOk)

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