Searched refs:getBlendState (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DClear11.h54 ID3D11BlendState *getBlendState(const std::vector<MaskedRenderTarget> &rts);
H A DRenderStateCache.h37 gl::Error getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, ID3D11BlendState **outBlendState);
H A DClear11.cpp361 ID3D11BlendState *blendState = getBlendState(maskedClearRenderTargets);
445 ID3D11BlendState *Clear11::getBlendState(const std::vector<MaskedRenderTarget>& rts) function in class:rx::Clear11
H A DRenderStateCache.cpp82 gl::Error RenderStateCache::getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, function in class:rx::RenderStateCache
H A DRenderer11.cpp612 gl::Error error = mStateCache.getBlendState(framebuffer, blendState, &dxBlendState);
615 ERR("NULL blend state returned by RenderStateCache::getBlendState, setting the default "
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DState.h42 const BlendState &getBlendState() const;
H A DState.cpp196 const BlendState &State::getBlendState() const function in class:gl::State
H A DContext.cpp1372 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);

Completed in 146 milliseconds