Searched refs:getFloatFractionUniformName (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderLoopTests.cpp288 op << "uniform ${COUNTER_PRECISION} float " << getFloatFractionUniformName(numLoopIters) << ";\n";
367 incrementStr = string("ndx += ") + getFloatFractionUniformName(numLoopIters);
369 incrementStr = string("ndx += ") + getFloatFractionUniformName(numLoopIters) + "*one";
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.hpp262 const char* getFloatFractionUniformName (int number);
H A DglsShaderRenderCase.cpp811 const char* getFloatFractionUniformName (int number) function in namespace:deqp::gls
/external/deqp/modules/gles2/functional/
H A Des2fShaderLoopTests.cpp316 op << "uniform ${COUNTER_PRECISION} float " << getFloatFractionUniformName(numLoopIters) << ";\n";
395 incrementStr = string("ndx += ") + getFloatFractionUniformName(numLoopIters);
397 incrementStr = string("ndx += ") + getFloatFractionUniformName(numLoopIters) + "*one";

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