Searched refs:getFullscreenQuad (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/performance/
H A Des3pDepthTests.cpp135 vector<float> getFullscreenQuad (float depth) function in namespace:deqp::gles3::Performance::__anon20237::Utils
473 return ObjectData(shader, getFullscreenQuad(depth));
478 return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(depth));
483 return ObjectData(glu::makeVtxFragSources(getInstanceNoiseVertexShader(), getDepthAsRedFragmentShader()), getFullscreenQuad(depth));
488 return ObjectData(getBaseShader(), getFullscreenQuad(depth));
493 return ObjectData(getArithmeticWorkloadShader(), getFullscreenQuad(depth));
1403 return ObjectData(Utils::getTextureWorkloadShader(), Utils::getFullscreenQuad(0.8f));
1446 return ObjectData(Utils::getArithmeticWorkloadShader(), Utils::getFullscreenQuad(0.8f));
1464 return ObjectData(Utils::getArithmeticWorkloadDiscardShader(), Utils::getFullscreenQuad(0.8f));

Completed in 874 milliseconds