Searched refs:have_android_data (Results 1 - 6 of 6) sorted by relevance

/art/runtime/native/
H A Ddalvik_system_DexFile.cc516 bool have_android_data = false; local
519 GetDalvikCache(instruction_set, false, &cache_dir, &have_android_data, &dalvik_cache_exists,
/art/runtime/gc/space/
H A Dimage_space.cc216 bool have_android_data = false; local
220 &have_android_data, dalvik_cache_exists, is_global_cache); local
222 if (have_android_data && *dalvik_cache_exists) {
/art/patchoat/
H A Dpatchoat.cc80 bool have_android_data = false; local
85 &have_android_data, &dalvik_cache_exists, &is_global_cache); local
88 if (have_android_data && dalvik_cache_exists) {
/art/runtime/
H A Dutils.cc1205 bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache) {
1210 *have_android_data = false;
1215 *have_android_data = true;
1204 GetDalvikCache(const char* subdir, const bool create_if_absent, std::string* dalvik_cache, bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache) argument
H A Dutils.h496 // have_android_data will be set to true if we have an ANDROID_DATA that exists,
500 bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache);
H A Dclass_linker.cc1262 bool have_android_data = false; local
1266 &have_android_data, &have_dalvik_cache, &is_global_cache); local
1349 } else if (have_android_data) {

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