Searched refs:have_depth (Results 1 - 3 of 3) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/drm/
H A Ddri2.c213 boolean have_depth = FALSE; local
257 if (!have_depth) {
258 have_depth = TRUE;
/external/mesa3d/src/gallium/state_trackers/dri/drm/
H A Ddri2.c213 boolean have_depth = FALSE; local
257 if (!have_depth) {
258 have_depth = TRUE;
/external/chromium_org/gpu/command_buffer/service/
H A Dgles2_cmd_decoder.cc4030 bool have_depth = BoundFramebufferHasDepthAttachment(); local
4031 state_.SetDeviceDepthMask(state_.depth_mask && have_depth);
4040 GL_DEPTH_TEST, state_.enable_flags.depth_test && have_depth);

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