Searched refs:isShadow (Results 1 - 16 of 16) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/animation/animatable/
H A DAnimatableShadow.h64 DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(AnimatableShadow, isShadow());
H A DAnimatableValue.h77 bool isShadow() const { return type() == TypeShadow; } function in class:blink::AnimatableValue
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
H A Dnv50_ir_lowering_nv50.cpp582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg;
585 if (i->tex.target.isShadow())
H A Dnv50_ir.h748 int isShadow() const { return descTable[target].shadow ? 1 : 0; } function in class:nv50_ir::TexInstruction::Target
H A Dnv50_ir_emit_nv50.cpp1387 if (i->tex.target.isShadow())
H A Dnv50_ir_from_tgsi.cpp1566 if (tgt.isShadow())
/external/mesa3d/src/gallium/drivers/nv50/codegen/
H A Dnv50_ir_lowering_nv50.cpp582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg;
585 if (i->tex.target.isShadow())
H A Dnv50_ir.h748 int isShadow() const { return descTable[target].shadow ? 1 : 0; } function in class:nv50_ir::TexInstruction::Target
H A Dnv50_ir_emit_nv50.cpp1387 if (i->tex.target.isShadow())
H A Dnv50_ir_from_tgsi.cpp1566 if (tgt.isShadow())
/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp812 bool isShadow = m_textureSpec.sampler.compare != tcu::Sampler::COMPAREMODE_NONE; local
813 bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD);
817 int extraCoordComps = (isProj ? (is2DProj4 ? 2 : 1) : 0) + (isShadow ? 1 : 0);
832 case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break;
833 case TEXTURETYPE_CUBE_MAP: samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break;
834 case TEXTURETYPE_2D_ARRAY: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); break;
835 case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); break;
964 if (isShadow)
/external/deqp/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp1222 const bool isShadow = isDepthFormat(textureFormat); local
1227 return glu::ProgramSources() << genVertexShaderSource(requireGpuShader5(gatherType), numDims, isDynamicOffset || isShadow)
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/codegen/
H A Dnv50_ir_lowering_nvc0.cpp820 txd->tex.target.isShadow())
H A Dnv50_ir_emit_nvc0.cpp1046 if (i->tex.target.isShadow())
/external/mesa3d/src/gallium/drivers/nvc0/codegen/
H A Dnv50_ir_lowering_nvc0.cpp820 txd->tex.target.isShadow())
H A Dnv50_ir_emit_nvc0.cpp1046 if (i->tex.target.isShadow())

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