Searched refs:kClamp_TileMode (Results 1 - 25 of 228) sorted by relevance

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/external/skia/tests/
H A DPictureShaderTest.cpp17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
H A DShaderOpacityTest.cpp21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
H A DPipeTest.cpp35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
36 SkShader::kClamp_TileMode);
/external/chromium_org/third_party/skia/tests/
H A DPictureShaderTest.cpp17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
H A DShaderOpacityTest.cpp21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
H A DPipeTest.cpp35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
36 SkShader::kClamp_TileMode);
/external/chromium_org/third_party/skia/include/gpu/
H A DGrTextureAccess.h54 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode);
69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
74 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
88 return SkShader::kClamp_TileMode != fTileModes[0] ||
89 SkShader::kClamp_TileMode != fTileModes[1];
130 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
140 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
145 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
150 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
/external/skia/include/gpu/
H A DGrTextureAccess.h55 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode);
70 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
75 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
89 return SkShader::kClamp_TileMode != fTileModes[0] ||
90 SkShader::kClamp_TileMode != fTileModes[1];
129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
/external/skia/bench/
H A DTileBench.cpp118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false))
122 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true))
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false))
130 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
/external/chromium_org/third_party/skia/gm/
H A Dgiantbitmap.cpp78 if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) {
88 case SkShader::kClamp_TileMode:
137 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
140 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
144 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
147 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
H A Dclippedbitmapshaders.cpp62 case SkShader::kClamp_TileMode:
121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
H A Dshallowgradient.cpp16 SkShader::kClamp_TileMode);
22 SkShader::kClamp_TileMode);
30 SkShader::kClamp_TileMode);
H A Dmatrixconvolution.cpp44 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref();
93 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true);
100 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect);
104 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
H A Dxfermodes2.cpp119 SkShader::kClamp_TileMode,
120 SkShader::kClamp_TileMode));
133 SkShader::kClamp_TileMode,
134 SkShader::kClamp_TileMode));
/external/skia/gm/
H A Dgiantbitmap.cpp75 if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) {
84 case SkShader::kClamp_TileMode:
133 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
136 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
140 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
143 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
H A Dclippedbitmapshaders.cpp62 case SkShader::kClamp_TileMode:
121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
H A Dshallowgradient.cpp16 SkShader::kClamp_TileMode);
22 SkShader::kClamp_TileMode);
30 SkShader::kClamp_TileMode);
H A Dmatrixconvolution.cpp43 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref();
92 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true);
99 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect);
103 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
H A Dxfermodes2.cpp118 SkShader::kClamp_TileMode,
119 SkShader::kClamp_TileMode));
132 SkShader::kClamp_TileMode,
133 SkShader::kClamp_TileMode));
/external/chromium_org/third_party/skia/bench/
H A DTileBench.cpp121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false))
125 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true))
129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false))
133 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
/external/chromium_org/third_party/skia/samplecode/
H A DSampleShaders.cpp35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
71 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
H A DSample2PtRadial.cpp38 SkShader::kClamp_TileMode);
H A DSampleBigGradient.cpp17 SkShader::kClamp_TileMode);
H A DSampleClamp.cpp20 SkShader::kClamp_TileMode);
/external/skia/samplecode/
H A DSampleShaders.cpp35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
71 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);

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