/external/skia/bench/ |
H A D | TileBench.cpp | 117 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) 121 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, false, false)) 125 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true)) 129 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, true, false))
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
H A D | Pattern.cpp | 70 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); 78 ? SkShader::kRepeat_TileMode 81 ? SkShader::kRepeat_TileMode
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/external/chromium_org/third_party/skia/bench/ |
H A D | TileBench.cpp | 120 //DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true)) 124 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, false, false)) 128 //DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true)) 132 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, true, false))
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H A D | MatrixConvolutionBench.cpp | 58 DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kRepeat_TileMode, true); )
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/external/chromium_org/third_party/skia/gm/ |
H A D | giantbitmap.cpp | 91 case SkShader::kRepeat_TileMode: 138 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); } 141 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); } 145 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); } 148 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); }
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H A D | clippedbitmapshaders.cpp | 56 case SkShader::kRepeat_TileMode: 119 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); ) 123 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); )
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H A D | tinybitmap.cpp | 48 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | matrixconvolution.cpp | 95 this->draw(canvas, x, 210, kernelOffset, MCIF::kRepeat_TileMode, true); 102 this->draw(canvas, 310, 210, kernelOffset, MCIF::kRepeat_TileMode, true, &rect); 106 this->draw(canvas, 410, 210, kernelOffset, MCIF::kRepeat_TileMode, false);
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H A D | bigmatrix.cpp | 75 SkShader::kRepeat_TileMode, 76 SkShader::kRepeat_TileMode,
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H A D | bitmapshader.cpp | 95 adopt_shader(&paint, SkShader::CreateBitmapShader(fMask, SkShader::kRepeat_TileMode, 96 SkShader::kRepeat_TileMode, &s));
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H A D | samplerstress.cpp | 81 SkShader::kRepeat_TileMode, 82 SkShader::kRepeat_TileMode));
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/external/skia/gm/ |
H A D | giantbitmap.cpp | 87 case SkShader::kRepeat_TileMode: 134 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); } 137 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); } 141 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); } 144 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); }
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H A D | clippedbitmapshaders.cpp | 56 case SkShader::kRepeat_TileMode: 119 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); ) 123 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); )
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H A D | tinybitmap.cpp | 48 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | matrixconvolution.cpp | 94 this->draw(canvas, x, 210, kernelOffset, MCIF::kRepeat_TileMode, true); 101 this->draw(canvas, 310, 210, kernelOffset, MCIF::kRepeat_TileMode, true, &rect); 105 this->draw(canvas, 410, 210, kernelOffset, MCIF::kRepeat_TileMode, false);
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H A D | bigmatrix.cpp | 79 SkShader::kRepeat_TileMode, 80 SkShader::kRepeat_TileMode,
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H A D | bitmapshader.cpp | 99 adopt_shader(&paint, SkShader::CreateBitmapShader(fMask, SkShader::kRepeat_TileMode, 100 SkShader::kRepeat_TileMode, &s));
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H A D | samplerstress.cpp | 81 SkShader::kRepeat_TileMode, 82 SkShader::kRepeat_TileMode));
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/skia/ |
H A D | NativeImageSkia.cpp | 273 shader = adoptRef(SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); 277 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); 288 shader = adoptRef(SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); 292 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix));
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/external/chromium_org/third_party/skia/tests/ |
H A D | BitmapHeapTest.cpp | 41 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, 42 SkShader::kRepeat_TileMode);
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/external/skia/tests/ |
H A D | BitmapHeapTest.cpp | 41 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, 42 SkShader::kRepeat_TileMode);
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/external/chromium_org/third_party/skia/src/views/ |
H A D | SkProgressView.cpp | 114 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
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/external/skia/src/effects/ |
H A D | SkTileImageFilter.cpp | 67 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
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/external/skia/src/views/ |
H A D | SkProgressView.cpp | 114 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
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/external/chromium_org/content/browser/web_contents/aura/ |
H A D | shadow_layer_delegate.cc | 45 arraysize(points), SkShader::kRepeat_TileMode));
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