Searched refs:levelH (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp490 int levelH = de::max(1, m_height >> levelNdx); local
494 if (levelW <= 2 || levelH <= 2)
499 renderTex2D(result, levelW, levelH);
503 renderTex2D(reference, levelW, levelH);
528 int levelH = de::max(1, m_height >> levelNdx); local
536 if (levelW <= 2 || levelH <= 2)
541 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face);
545 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face);
640 int levelH = de::max(1, m_height >> ndx); local
644 levelData.setSize(levelW, levelH);
684 int levelH = de::max(1, m_height >> ndx); local
738 int levelH = de::max(1, m_height >> levelNdx); local
793 int levelH = de::max(1, m_height >> levelNdx); local
841 int levelH = de::max(1, m_height >> ndx); local
888 int levelH = de::max(1, m_height >> ndx); local
935 int levelH = de::max(1, m_height >> ndx); local
949 int levelH = de::max(1, m_height >> ndx); local
1000 int levelH = de::max(1, m_height >> ndx); local
1019 int levelH = de::max(1, m_height >> ndx); local
1072 int levelH = de::max(1, m_height >> ndx); local
1081 int levelH = de::max(1, m_height >> ndx); local
1126 int levelH = de::max(1, m_height >> ndx); local
1136 int levelH = de::max(1, m_height >> ndx); local
1301 int levelH = de::max(1, m_height >> ndx); local
1351 int levelH = de::max(1, m_height >> ndx); local
1406 int levelH = de::max(1, m_height >> ndx); local
1425 int levelH = de::max(1, m_height >> ndx); local
1482 int levelH = de::max(1, m_height >> ndx); local
1504 int levelH = de::max(1, m_height >> ndx); local
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H A Des2fTextureCompletenessTests.cpp284 int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> levelNdx); local
289 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
346 int levelH = de::max(1, m_size.y() >> levelNdx); local
353 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
402 int levelH = de::max(1, m_size.y() >> levelNdx); local
406 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
505 int levelH = de::max(1, m_size.y() >> levelNdx); local
510 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
617 int levelH = de::max(1, m_size.y() >> levelNdx); local
621 levelH
687 int levelH = de::max(1, m_size.y() >> levelNdx); local
756 int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); local
869 int levelH = de::max(1, m_size.y() >> levelNdx); local
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/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp292 int levelH = de::max(1, m_height >> levelNdx); local
304 renderTex(dst, shaderID, levelW, levelH);
483 int levelH = de::max(1, m_height >> levelNdx); local
495 renderTex(dst, shaderID, levelW, levelH);
577 int levelH = de::max(1, m_height >> levelNdx); local
596 renderTex(dst, shaderID, levelW, levelH);
659 int levelH = de::max(1, m_height >> ndx); local
663 levelData.setSize(levelW, levelH);
666 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr());
759 int levelH local
798 int levelH = de::max(1, m_height >> ndx); local
857 int levelH = de::max(1, m_height >> levelNdx); local
974 int levelH = de::max(1, m_height >> ndx); local
1217 int levelH = de::max(1, m_height >> ndx); local
1231 int levelH = de::max(1, m_height >> ndx); local
1441 int levelH = de::max(1, m_height >> ndx); local
1456 int levelH = de::max(1, m_height >> ndx); local
1518 int levelH = de::max(1, m_height >> ndx); local
1527 int levelH = de::max(1, m_height >> ndx); local
1888 int levelH = de::max(1, m_height >> ndx); local
1987 int levelH = de::max(1, m_height >> ndx); local
2007 int levelH = de::max(1, m_height >> ndx); local
2131 int levelH = de::max(1, m_height >> ndx); local
2218 int levelH = de::max(1, m_height >> ndx); local
2259 int levelH = de::max(1, m_height >> ndx); local
3033 const int levelH = de::max(1, m_height >> ndx); local
3080 const int levelH = de::max(1, m_height >> ndx); local
3128 const int levelH = de::max(1, m_height >> ndx); local
3142 const int levelH = de::max(1, m_height >> ndx); local
3198 const int levelH = de::max(1, m_height >> ndx); local
3212 const int levelH = de::max(1, m_height >> ndx); local
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp1662 int levelH = de::max(1, height >> level);
1664 texture.allocLevel(level, storageFmt, levelW, levelH);
1680 int levelH = de::max(1, height >> level);
1683 texture.allocFace(level, (tcu::CubeFace)face, storageFmt, levelW, levelH);
1718 int levelH = de::max(1, height >> level);
1720 texture.allocLevel(level, storageFmt, levelW, levelH, depth);
1738 int levelH = de::max(1, height >> level);
1741 texture.allocLevel(level, storageFmt, levelW, levelH, levelD);
1760 int levelH = de::max(1, height >> level);
1762 texture.allocLevel(level, storageFmt, levelW, levelH, dept
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