Searched refs:levelW (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp489 int levelW = de::max(1, m_width >> levelNdx); local
494 if (levelW <= 2 || levelH <= 2)
499 renderTex2D(result, levelW, levelH);
503 renderTex2D(reference, levelW, levelH);
527 int levelW = de::max(1, m_width >> levelNdx); local
536 if (levelW <= 2 || levelH <= 2)
541 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face);
545 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face);
639 int levelW = de::max(1, m_width >> ndx); local
644 levelData.setSize(levelW, level
683 int levelW = de::max(1, m_width >> ndx); local
737 int levelW = de::max(1, m_width >> levelNdx); local
792 int levelW = de::max(1, m_width >> levelNdx); local
840 int levelW = de::max(1, m_width >> ndx); local
887 int levelW = de::max(1, m_width >> ndx); local
934 int levelW = de::max(1, m_width >> ndx); local
948 int levelW = de::max(1, m_width >> ndx); local
999 int levelW = de::max(1, m_width >> ndx); local
1018 int levelW = de::max(1, m_width >> ndx); local
1071 int levelW = de::max(1, m_width >> ndx); local
1080 int levelW = de::max(1, m_width >> ndx); local
1125 int levelW = de::max(1, m_width >> ndx); local
1135 int levelW = de::max(1, m_width >> ndx); local
1300 int levelW = de::max(1, m_width >> ndx); local
1350 int levelW = de::max(1, m_width >> ndx); local
1405 int levelW = de::max(1, m_width >> ndx); local
1424 int levelW = de::max(1, m_width >> ndx); local
1481 int levelW = de::max(1, m_width >> ndx); local
1503 int levelW = de::max(1, m_width >> ndx); local
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H A Des2fTextureCompletenessTests.cpp283 int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> levelNdx); local
289 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
345 int levelW = de::max(1, m_size.x() >> levelNdx); local
353 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
401 int levelW = de::max(1, m_size.x() >> levelNdx); local
406 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
504 int levelW = de::max(1, m_size.x() >> levelNdx); local
510 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
616 int levelW = de::max(1, m_size.x() >> levelNdx); local
620 levelW
686 int levelW = de::max(1, m_size.x() >> levelNdx); local
755 int levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx); local
868 int levelW = de::max(1, m_size.x() >> levelNdx); local
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/external/deqp/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp339 int levelW = de::max(1, m_size >> ndx); local
343 levelData.setSize(levelW, levelW, m_depth);
346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
379 int levelW = de::max(1, m_size >> ndx); local
383 levelData.setSize(levelW, levelW, m_depth);
386 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_dept
617 const int levelW = de::max(1, m_size >> ndx); local
664 const int levelW = de::max(1, m_size >> ndx); local
677 const int levelW = de::max(1, m_size >> ndx); local
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/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp291 int levelW = de::max(1, m_width >> levelNdx); local
304 renderTex(dst, shaderID, levelW, levelH);
482 int levelW = de::max(1, m_width >> levelNdx); local
495 renderTex(dst, shaderID, levelW, levelH);
576 int levelW = de::max(1, m_width >> levelNdx); local
596 renderTex(dst, shaderID, levelW, levelH);
658 int levelW = de::max(1, m_width >> ndx); local
663 levelData.setSize(levelW, levelH);
666 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr());
758 int levelW local
797 int levelW = de::max(1, m_width >> ndx); local
856 int levelW = de::max(1, m_width >> levelNdx); local
973 int levelW = de::max(1, m_width >> ndx); local
1216 int levelW = de::max(1, m_width >> ndx); local
1230 int levelW = de::max(1, m_width >> ndx); local
1440 int levelW = de::max(1, m_width >> ndx); local
1455 int levelW = de::max(1, m_width >> ndx); local
1517 int levelW = de::max(1, m_width >> ndx); local
1526 int levelW = de::max(1, m_width >> ndx); local
1887 int levelW = de::max(1, m_width >> ndx); local
1986 int levelW = de::max(1, m_width >> ndx); local
2006 int levelW = de::max(1, m_width >> ndx); local
2130 int levelW = de::max(1, m_width >> ndx); local
2217 int levelW = de::max(1, m_width >> ndx); local
2258 int levelW = de::max(1, m_width >> ndx); local
3032 const int levelW = de::max(1, m_width >> ndx); local
3079 const int levelW = de::max(1, m_width >> ndx); local
3127 const int levelW = de::max(1, m_width >> ndx); local
3141 const int levelW = de::max(1, m_width >> ndx); local
3197 const int levelW = de::max(1, m_width >> ndx); local
3211 const int levelW = de::max(1, m_width >> ndx); local
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp1661 int levelW = de::max(1, width >> level);
1664 texture.allocLevel(level, storageFmt, levelW, levelH);
1679 int levelW = de::max(1, width >> level);
1683 texture.allocFace(level, (tcu::CubeFace)face, storageFmt, levelW, levelH);
1717 int levelW = de::max(1, width >> level);
1720 texture.allocLevel(level, storageFmt, levelW, levelH, depth);
1737 int levelW = de::max(1, width >> level);
1741 texture.allocLevel(level, storageFmt, levelW, levelH, levelD);
1759 int levelW = de::max(1, width >> level);
1762 texture.allocLevel(level, storageFmt, levelW, level
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