/external/chromium_org/content/common/gpu/client/ |
H A D | gpu_in_process_context_tests.cc | 23 bool lose_context_when_out_of_memory = false; local 26 attributes, lose_context_when_out_of_memory);
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H A D | webgraphicscontext3d_command_buffer_impl.cc | 88 bool lose_context_when_out_of_memory, 91 : lose_context_when_out_of_memory_(lose_context_when_out_of_memory), 167 attribs_for_gles2.lose_context_when_out_of_memory = 350 bool lose_context_when_out_of_memory, 365 lose_context_when_out_of_memory, 83 WebGraphicsContext3DCommandBufferImpl( int surface_id, const GURL& active_url, GpuChannelHost* host, const Attributes& attributes, bool lose_context_when_out_of_memory, const SharedMemoryLimits& limits, WebGraphicsContext3DCommandBufferImpl* share_context) argument 347 CreateOffscreenContext( GpuChannelHost* host, const WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory, const GURL& active_url, const SharedMemoryLimits& limits, WebGraphicsContext3DCommandBufferImpl* share_context) argument
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H A D | webgraphicscontext3d_command_buffer_impl.h | 110 bool lose_context_when_out_of_memory, 136 bool lose_context_when_out_of_memory,
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H A D | gl_helper_benchmark.cc | 61 bool lose_context_when_out_of_memory = false; local 63 CreateOffscreenContext(attributes, lose_context_when_out_of_memory);
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/external/chromium_org/webkit/common/gpu/ |
H A D | webgraphicscontext3d_in_process_command_buffer_impl.cc | 37 bool lose_context_when_out_of_memory, 44 lose_context_when_out_of_memory, 53 bool lose_context_when_out_of_memory) { 58 lose_context_when_out_of_memory, 67 bool lose_context_when_out_of_memory = false; // Not used. local 72 lose_context_when_out_of_memory, 81 bool lose_context_when_out_of_memory, 90 attribs_.lose_context_when_out_of_memory = lose_context_when_out_of_memory; 35 CreateViewContext( const blink::WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory, gfx::AcceleratedWidget window) argument 51 CreateOffscreenContext( const blink::WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory) argument 78 WebGraphicsContext3DInProcessCommandBufferImpl( scoped_ptr< ::gpu::GLInProcessContext> context, const blink::WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory, bool is_offscreen, gfx::AcceleratedWidget window) argument
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H A D | webgraphicscontext3d_in_process_command_buffer_impl.h | 46 bool lose_context_when_out_of_memory, 52 bool lose_context_when_out_of_memory); 82 bool lose_context_when_out_of_memory,
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H A D | context_provider_in_process.cc | 52 bool lose_context_when_out_of_memory) { 62 attributes, lose_context_when_out_of_memory), 51 CreateOffscreen( bool lose_context_when_out_of_memory) argument
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H A D | context_provider_in_process.h | 31 bool lose_context_when_out_of_memory);
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/external/chromium_org/mojo/gles2/ |
H A D | gles2_context.cc | 44 bool lose_context_when_out_of_memory = false; local 50 lose_context_when_out_of_memory,
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/external/chromium_org/ui/compositor/test/ |
H A D | in_process_context_factory.cc | 50 bool lose_context_when_out_of_memory = true; local 55 attrs, lose_context_when_out_of_memory, compositor->widget())); 80 bool lose_context_when_out_of_memory = false; 83 lose_context_when_out_of_memory);
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/external/chromium_org/content/browser/gpu/ |
H A D | gpu_ipc_browsertests.cc | 38 bool lose_context_when_out_of_memory = false; variable 45 lose_context_when_out_of_memory, 120 bool lose_context_when_out_of_memory = false; local 125 lose_context_when_out_of_memory,
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/external/chromium_org/content/browser/renderer_host/ |
H A D | image_transport_factory_android.cc | 76 bool lose_context_when_out_of_memory = false; local 82 lose_context_when_out_of_memory,
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H A D | compositor_impl_android.cc | 529 bool lose_context_when_out_of_memory = true; local 535 lose_context_when_out_of_memory,
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/external/chromium_org/ppapi/shared_impl/ |
H A D | ppb_graphics_3d_shared.cc | 121 const bool lose_context_when_out_of_memory = false; local 129 lose_context_when_out_of_memory,
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/external/chromium_org/gpu/command_buffer/tests/ |
H A D | gl_manager.h | 56 bool lose_context_when_out_of_memory; member in struct:gpu::GLManager::Options
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H A D | gl_manager.cc | 93 lose_context_when_out_of_memory(false), 241 options.lose_context_when_out_of_memory,
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/external/chromium_org/content/browser/android/in_process/ |
H A D | synchronous_compositor_factory_impl.cc | 46 in_process_attribs.lose_context_when_out_of_memory = true; 69 in_process_attribs.lose_context_when_out_of_memory = true;
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/external/chromium_org/gpu/command_buffer/common/ |
H A D | gles2_cmd_utils.cc | 824 lose_context_when_out_of_memory(false) {} 866 attribs->push_back(lose_context_when_out_of_memory ? 1 : 0); 919 lose_context_when_out_of_memory = value != 0;
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H A D | gles2_cmd_utils.h | 217 bool lose_context_when_out_of_memory; member in struct:gpu::gles2::ContextCreationAttribHelper
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/external/chromium_org/gpu/gles2_conform_support/egl/ |
H A D | display.cc | 230 bool lose_context_when_out_of_memory = false; local 237 lose_context_when_out_of_memory,
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/external/chromium_org/content/browser/compositor/ |
H A D | gpu_process_transport_factory.cc | 431 bool lose_context_when_out_of_memory = true; local 447 lose_context_when_out_of_memory,
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/external/chromium_org/android_webview/browser/ |
H A D | hardware_renderer.cc | 53 attribs_for_gles2.lose_context_when_out_of_memory = true;
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/external/chromium_org/gpu/command_buffer/client/ |
H A D | gl_in_process_context.cc | 210 attribs.lose_context_when_out_of_memory,
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/external/chromium_org/content/renderer/ |
H A D | render_thread_impl.cc | 1098 bool lose_context_when_out_of_memory = false; local 1104 lose_context_when_out_of_memory, 1121 bool lose_context_when_out_of_memory = true; local 1129 lose_context_when_out_of_memory,
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H A D | renderer_webkitplatformsupport_impl.cc | 970 bool lose_context_when_out_of_memory = false; local 974 lose_context_when_out_of_memory,
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