Searched refs:lum1 (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/utils/
H A DSkTextureCompressor.cpp40 // LUM0, if lum0 > lum1 and code(x,y) == 0
41 // LUM1, if lum0 > lum1 and code(x,y) == 1
42 // (6*LUM0+ LUM1)/7, if lum0 > lum1 and code(x,y) == 2
43 // (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3
44 // (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4
45 // (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5
46 // (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6
47 // ( LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7
49 // LUM0, if lum0 <= lum1 and code(x,y) == 0
50 // LUM1, if lum0 <= lum1 an
58 generate_palette(uint8_t palette[], uint8_t lum0, uint8_t lum1) argument
[all...]
/external/chromium_org/third_party/skia/src/utils/
H A DSkTextureCompressor_LATC.cpp24 // LUM0, if lum0 > lum1 and code(x,y) == 0
25 // LUM1, if lum0 > lum1 and code(x,y) == 1
26 // (6*LUM0+ LUM1)/7, if lum0 > lum1 and code(x,y) == 2
27 // (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3
28 // (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4
29 // (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5
30 // (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6
31 // ( LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7
33 // LUM0, if lum0 <= lum1 and code(x,y) == 0
34 // LUM1, if lum0 <= lum1 an
43 generate_latc_palette(uint8_t palette[], uint8_t lum0, uint8_t lum1) argument
408 uint8_t lum1 = (block >> 8) & 0xFF; local
[all...]

Completed in 97 milliseconds