Searched refs:mInvincibleEndTime (Results 1 - 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DPlayerComponent.java76 private float mInvincibleEndTime; field in class:PlayerComponent
111 mInvincibleEndTime = 0.0f;
234 if (mInvincibleEndTime < gameTime) {
236 mInvincibleEndTime = gameTime + mDifficultyConstants.getGlowDuration();
242 mInvincibleEndTime = gameTime + mDifficultyConstants.getGlowDuration();
258 if (mInvincibleEndTime > 0.0f && (mInvincibleEndTime < gameTime || mState == State.DEAD)) {
260 mInvincibleEndTime = 0.0f;

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