/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureMultiContextGL_test.cpp | 33 ASSERT_EQ(OK, mST->updateTexImage()); 39 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); 47 ASSERT_EQ(OK, mST->updateTexImage()); 50 ASSERT_EQ(OK, mST->detachFromContext()); 62 ASSERT_EQ(OK, mST->updateTexImage()); 66 ASSERT_EQ(OK, mST->detachFromContext()); 77 ASSERT_EQ(OK, mST->updateTexImage()); 80 mST->abandon(); 81 ASSERT_EQ(NO_INIT, mST->detachFromContext()); 89 ASSERT_EQ(OK, mST [all...] |
H A D | SurfaceTextureGLToGL_test.cpp | 28 mST->setDefaultBufferSize(texWidth, texHeight); 29 mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); 33 mST->setDefaultMaxBufferCount(3); 44 mST->updateTexImage(); // consume it 48 mST->updateTexImage(); 53 sp<GraphicBuffer> buf = mST->getCurrentBuffer(); 54 if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) { 63 mST->setTransformHint(0); 66 mST->updateTexImage(); 69 mST [all...] |
H A D | SurfaceTextureGLThreadToGL_test.cpp | 37 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 57 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 83 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 113 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 137 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2)); 154 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 173 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 174 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 181 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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H A D | SurfaceTextureGL.h | 42 mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL, 46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); 49 mST->setFrameAvailableListener(mFW); 56 mST.clear(); 65 sp<GLConsumer> mST; member in class:android::SurfaceTextureGLTest
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H A D | SurfaceTextureClient_test.cpp | 49 mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true, 89 mST.clear(); 113 sp<GLConsumer> mST; member in class:android::SurfaceTextureClientTest 194 mST->abandon(); 290 sp<GLConsumer> st(mST); 308 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); 323 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); 352 EXPECT_EQ(OK, mST->updateTexImage()); 353 EXPECT_EQ(OK, mST->updateTexImage()); 363 EXPECT_EQ(OK, mST 499 sp<GLConsumer> mST; member in class:android::MyThread 515 MyThread(const sp<GLConsumer>& mST) argument [all...] |
H A D | TextureRenderer.h | 37 sp<GLConsumer> mST; member in class:android::TextureRenderer
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H A D | SurfaceTextureGL_test.cpp | 51 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 97 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 157 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 187 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); 305 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 336 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 378 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 462 EXPECT_EQ(OK,mST->updateTexImage()); 467 EXPECT_EQ(OK,mST->updateTexImage()); 488 EXPECT_EQ(OK,mST [all...] |
H A D | SurfaceTextureFBO_test.cpp | 51 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 75 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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H A D | SurfaceTextureMultiContextGL.h | 45 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); 57 mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST);
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H A D | TextureRenderer.cpp | 31 const sp<GLConsumer>& st) : mTexName(texName), mST(st) { 109 mST->getTransformMatrix(texMatrix);
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H A D | SurfaceTextureGLThreadToGL.h | 48 * mST->updateTexImage(); 157 mST->setFrameAvailableListener(mFC);
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