Searched refs:mShakeTime (Results 1 - 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DCameraSystem.java24 private float mShakeTime; field in class:CameraSystem
58 mShakeTime = 0.0f;
90 mShakeTime = duration;
95 return mShakeTime > 0.0f;
103 if (mShakeTime > 0.0f) {
104 mShakeTime -= timeDelta;
105 mShakeOffsetY = (float) (Math.sin(mShakeTime * SHAKE_FREQUENCY) * mShakeMagnitude);

Completed in 45 milliseconds