Searched refs:m_columnPositions (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderGrid.h52 const Vector<LayoutUnit>& columnPositions() const { return m_columnPositions; }
152 Vector<LayoutUnit> m_columnPositions; member in class:blink::FINAL
H A DRenderGrid.cpp1116 m_columnPositions.resize(sizingData.columnTracks.size() + 1);
1117 m_columnPositions[0] = borderAndPaddingStart();
1118 for (size_t i = 0; i < m_columnPositions.size() - 1; ++i)
1119 m_columnPositions[i + 1] = m_columnPositions[i] + sizingData.columnTracks[i].m_usedBreadth;
1130 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()];
1139 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()];
1143 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalPosition.next().toInt()];
1145 return columnPosition + std::max<LayoutUnit>(0, endOfColumn - m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()] - child.logicalWidth());
1167 LayoutUnit startOfColumn = m_columnPositions[coordinat
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