Searched refs:m_fragmentShader (Results 1 - 13 of 13) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLProgram.cpp57 m_fragmentShader = nullptr;
76 if (m_fragmentShader) {
77 m_fragmentShader->onDetached(context3d);
78 m_fragmentShader = nullptr;
124 return m_fragmentShader.get();
141 if (m_fragmentShader)
143 m_fragmentShader = shader;
161 if (m_fragmentShader != shader)
163 m_fragmentShader = nullptr;
208 visitor->trace(m_fragmentShader);
[all...]
H A DWebGLProgram.h85 RefPtrWillBeMember<WebGLShader> m_fragmentShader; member in class:blink::FINAL
/external/deqp/modules/glshared/
H A DglsFragOpInteractionCase.hpp71 rsg::Shader m_fragmentShader; member in class:deqp::gls::FragOpInteractionCase
H A DglsRandomShaderProgram.hpp53 const rsg::Shader& m_fragmentShader; member in class:deqp::gls::RandomShaderProgram
H A DglsRandomShaderCase.hpp100 rsg::Shader m_fragmentShader; member in class:deqp::gls::RandomShaderCase
H A DglsRandomShaderProgram.cpp134 , m_fragmentShader (fragmentShader)
260 for (int varNdx = 0; varNdx < (int)m_fragmentShader.getInputs().size(); ++varNdx)
262 const rsg::Variable* var = m_fragmentShader.getInputs()[varNdx]->getVariable();
286 m_fragmentShader.execute(m_execCtx);
H A DglsRandomShaderCase.cpp121 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT)
137 programGenerator.generate(m_parameters, m_vertexShader, m_fragmentShader);
142 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, unifiedUniforms);
402 glu::ShaderProgram program(m_renderCtx, glu::makeVtxFragSources(m_vertexShader.getSource(), m_fragmentShader.getSource()));
489 executor.execute(m_vertexShader, m_fragmentShader, m_uniforms);
H A DglsFragOpInteractionCase.cpp398 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT)
423 generator.generate(m_params, m_vertexShader, m_fragmentShader);
424 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, m_unifiedUniforms);
429 m_program = new gls::RandomShaderProgram(m_vertexShader, m_fragmentShader, (int)m_unifiedUniforms.size(), m_unifiedUniforms.empty() ? DE_NULL : &m_unifiedUniforms[0]);
/external/deqp/modules/gles2/functional/
H A Des2fShaderInvarianceTests.cpp411 const std::string m_fragmentShader; member in class:deqp::gles2::Functional::__anon19899::BasicInvarianceTest
427 , m_fragmentShader (s_basicFragmentShader)
435 , m_fragmentShader (fragmentShader)
445 retVal.fragmentShaderSource0 = m_fragmentShader;
446 retVal.fragmentShaderSource1 = m_fragmentShader;
/external/deqp/modules/gles3/functional/
H A Des3fShaderInvarianceTests.cpp411 const std::string m_fragmentShader; member in class:deqp::gles3::Functional::__anon20063::BasicInvarianceTest
429 , m_fragmentShader (s_basicFragmentShader)
437 , m_fragmentShader (fragmentShader)
447 retVal.fragmentShaderSource0 = m_fragmentShader;
448 retVal.fragmentShaderSource1 = m_fragmentShader;
/external/deqp/modules/egl/
H A DteglGLES2SharingTests.cpp70 , m_fragmentShader (0)
75 m_fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
86 const deUint32 shader = ndx ? m_fragmentShader : m_vertexShader;
102 glAttachShader(m_program, m_fragmentShader);
114 glDeleteShader(m_fragmentShader);
123 glDeleteShader(m_fragmentShader);
133 deUint32 m_fragmentShader; member in class:deqp::egl::__anon19826::Program
H A DteglRenderTests.cpp488 , m_fragmentShader (0)
493 m_fragmentShader = createShader(GL_FRAGMENT_SHADER, s_fragmentSrc);
495 if (!m_vertexShader || !m_fragmentShader)
498 glDeleteShader(m_fragmentShader);
502 m_program = createProgram(m_vertexShader, m_fragmentShader);
506 glDeleteShader(m_fragmentShader);
532 deUint32 m_fragmentShader; member in class:deqp::egl::__anon19839::GLES2Program
H A DteglImageFormatTests.cpp69 , m_fragmentShader (0)
74 m_fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
85 const deUint32 shader = ndx ? m_fragmentShader : m_vertexShader;
101 glAttachShader(m_program, m_fragmentShader);
113 glDeleteShader(m_fragmentShader);
122 glDeleteShader(m_fragmentShader);
132 deUint32 m_fragmentShader; member in class:deqp::egl::__anon19830::Program

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