/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
H A D | AudioNodeOutput.cpp | 62 visitor->trace(m_inputs); 123 for (InputsIterator i = m_inputs.begin(); i != m_inputs.end(); ++i) 156 return m_inputs.size(); 173 m_inputs.add(&input, &input.node()); 181 m_inputs.remove(&input); 188 // AudioNodeInput::disconnect() changes m_inputs by calling removeInput(). 189 while (!m_inputs.isEmpty()) 190 m_inputs.begin()->key->disconnect(*this); 226 for (InputsIterator i = m_inputs [all...] |
H A D | AudioNode.cpp | 161 m_inputs.append(AudioNodeInput::create(*this)); 171 if (i < m_inputs.size()) 172 return m_inputs[i].get(); 356 for (unsigned i = 0; i < m_inputs.size(); ++i) 404 ASSERT(m_inputs.contains(input)); 405 if (!m_inputs.contains(input)) 421 for (unsigned i = 0; i < m_inputs.size(); ++i) 427 for (unsigned i = 0; i < m_inputs.size(); ++i) { 563 visitor->trace(m_inputs);
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H A D | AudioNode.h | 125 unsigned numberOfInputs() const { return m_inputs.size(); } 208 HeapVector<Member<AudioNodeInput> > m_inputs; member in class:blink::AudioNode
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H A D | AudioNodeOutput.h | 140 HeapHashMap<Member<AudioNodeInput>, Member<AudioNode> > m_inputs; member in class:blink::AudioNodeOutput
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/external/deqp/framework/referencerenderer/ |
H A D | rrShaders.cpp | 35 , m_inputs (numVaryingInputs)
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H A D | rrShaders.hpp | 102 VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} 106 const std::vector<VertexInputInfo>& getInputs() const { return m_inputs; } 112 std::vector<VertexInputInfo> m_inputs; member in class:rr::VertexShader 125 FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} 127 const std::vector<FragmentInputInfo>& getInputs() const { return m_inputs; } 135 std::vector<FragmentInputInfo> m_inputs; member in class:rr::FragmentShader 183 const std::vector<GeometryInputInfo>& getInputs (void) const { return m_inputs; } 196 std::vector<GeometryInputInfo> m_inputs; member in class:rr::GeometryShader
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/external/chromium_org/third_party/WebKit/Source/modules/webmidi/ |
H A D | MIDIAccess.cpp | 59 m_inputs.append(MIDIInput::create(this, port.id, port.manufacturer, port.name, port.version)); 73 for (size_t i = 0; i < m_inputs.size(); ++i) { 74 MIDIInput* input = m_inputs[i]; 77 if (inputs.size() != m_inputs.size()) { 101 m_inputs.append(MIDIInput::create(this, id, manufacturer, name, version)); 114 if (portIndex >= m_inputs.size()) 125 m_inputs[portIndex]->didReceiveMIDIData(portIndex, data, length, timeStampInMilliseconds); 157 visitor->trace(m_inputs);
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H A D | MIDIAccess.h | 100 HeapVector<Member<MIDIInput> > m_inputs; member in class:blink::FINAL
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/external/deqp/framework/randomshaders/ |
H A D | rsgShader.hpp | 109 std::vector<ShaderInput*>& getInputs (void) { return m_inputs; } 113 const std::vector<ShaderInput*>& getInputs (void) const { return m_inputs; } 123 std::vector<ShaderInput*> m_inputs; member in class:rsg::Shader
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H A D | rsgShader.cpp | 77 deleteVectorElements(m_inputs);
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/external/eigen/unsupported/test/ |
H A D | NumericalDiff.cpp | 24 int m_inputs, m_values; member in struct:Functor 26 Functor() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 27 Functor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 29 int inputs() const { return m_inputs; }
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H A D | forward_adolc.cpp | 37 int m_inputs, m_values; member in struct:TestFunc1 39 TestFunc1() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 40 TestFunc1(int inputs, int values) : m_inputs(inputs), m_values(values) {} 42 int inputs() const { return m_inputs; }
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H A D | autodiff.cpp | 43 int m_inputs, m_values; member in struct:TestFunc1 45 TestFunc1() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 46 TestFunc1(int inputs, int values) : m_inputs(inputs), m_values(values) {} 48 int inputs() const { return m_inputs; }
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H A D | NonLinearOptimization.cpp | 118 const int m_inputs, m_values; member in struct:Functor 120 Functor() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 121 Functor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 123 int inputs() const { return m_inputs; }
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/external/eigen/unsupported/Eigen/src/LevenbergMarquardt/ |
H A D | LevenbergMarquardt.h | 53 const int m_inputs, m_values; member in struct:Eigen::DenseFunctor 55 DenseFunctor() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 56 DenseFunctor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 58 int inputs() const { return m_inputs; } 82 SparseFunctor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 84 int inputs() const { return m_inputs; } 87 const int m_inputs, m_values; member in struct:Eigen::SparseFunctor
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.cpp | 155 this->rr::VertexShader::m_inputs[ndx].type = decl.m_vertexAttributes[ndx].type; 166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; 173 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; 183 this->rr::FragmentShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx];
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/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.hpp | 95 std::vector<Symbol> m_inputs; member in class:deqp::gls::ShaderExecUtil::ShaderExecutor
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H A D | glsShaderExecUtil.cpp | 385 , m_inputs (shaderSpec.inputs) 476 for (int inputNdx = 0; inputNdx < (int)m_inputs.size(); inputNdx++) 478 const Symbol& symbol = m_inputs[inputNdx]; 720 for (int inputNdx = 0; inputNdx < (int)m_inputs.size(); inputNdx++) 722 const Symbol& symbol = m_inputs[inputNdx]; 901 computeVarLayout(m_inputs, &m_inputLayout); 1065 DE_ASSERT(m_inputs.size() == m_inputLayout.size()); 1066 for (size_t inputNdx = 0; inputNdx < m_inputs.size(); ++inputNdx) 1068 const glu::VarType& varType = m_inputs[inputNdx].varType; 1381 if (!m_inputs [all...] |
H A D | glsTextureBufferCase.cpp | 165 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 191 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 222 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 258 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 156 m_inputs.resize(samplerTypes.vec.size()); 159 for (int ndx = 0; ndx < (int)m_inputs.size(); ndx++) 161 m_inputs[ndx].unitNdx = ndx; 162 m_inputs[ndx].scale = Vec4(1.0f); 163 m_inputs[ndx].bias = Vec4(0.0f); 169 m_inputs[inputNdx].unitNdx = unitNdx; 174 m_inputs[inputNdx].scale = scale; 175 m_inputs[inputNdx].bias = bias; 188 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) 194 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNd [all...] |
H A D | es31fFboTestUtil.hpp | 78 std::vector<Input> m_inputs; member in class:deqp::gles31::Functional::FboTestUtil::Texture2DShader
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 313 m_inputs.resize(samplerTypes.vec.size()); 316 for (int ndx = 0; ndx < (int)m_inputs.size(); ndx++) 318 m_inputs[ndx].unitNdx = ndx; 319 m_inputs[ndx].scale = Vec4(1.0f); 320 m_inputs[ndx].bias = Vec4(0.0f); 326 m_inputs[inputNdx].unitNdx = unitNdx; 331 m_inputs[inputNdx].scale = scale; 332 m_inputs[inputNdx].bias = bias; 345 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) 351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNd [all...] |
H A D | es3fFboTestUtil.hpp | 108 std::vector<Input> m_inputs; member in class:deqp::gles3::Functional::FboTestUtil::Texture2DShader
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H A D | es3fShaderBuiltinVarTests.cpp | 891 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 892 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 897 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 898 this->rr::FragmentShader::m_inputs[0].flatshade = false;
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/external/deqp/modules/egl/ |
H A D | teglRenderTests.cpp | 204 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 205 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 210 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 211 this->rr::FragmentShader::m_inputs[0].flatshade = false;
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