Searched refs:m_texID (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureMultisampleTests.cpp | 155 GLuint m_texID; member in class:deqp::gles31::Functional::__anon20359::SamplePosRasterizationTest 173 , m_texID (0) 212 gl.genTextures (1, &m_texID); 213 gl.bindTexture (GL_TEXTURE_2D_MULTISAMPLE, m_texID); 297 if (m_texID) 299 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_texID); 300 m_texID = 0; 355 gl.bindTexture (GL_TEXTURE_2D_MULTISAMPLE, m_texID); 365 gl.framebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, m_texID, 0); 477 gl.bindTexture (GL_TEXTURE_2D_MULTISAMPLE, m_texID); 565 glw::GLuint m_texID; member in class:deqp::gles31::Functional::__anon20359::SampleMaskCase [all...] |
/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 378 GLuint m_texID; member in class:deqp::gles2::Stress::__anon19970::FramebufferRenderCase 385 , m_texID (0) 447 gl.genTextures(1, &m_texID); 448 gl.bindTexture(GL_TEXTURE_2D, m_texID); 455 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texID, 0); 467 if (m_texID) 469 gl.deleteTextures(1, &m_texID); 470 m_texID = 0;
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/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 388 GLuint m_texID; member in class:deqp::gles3::Stress::__anon20254::FramebufferRenderCase 395 , m_texID (0) 459 gl.genTextures(1, &m_texID); 460 gl.bindTexture(GL_TEXTURE_2D, m_texID); 467 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texID, 0); 479 if (m_texID) 481 gl.deleteTextures(1, &m_texID); 482 m_texID = 0;
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