Searched refs:mapRectToPaintInvalidationBacking (Results 1 - 20 of 20) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
H A DRenderSVGForeignObject.h47 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
H A DRenderSVGText.h73 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
H A DRenderSVGForeignObject.cpp121 void RenderSVGForeignObject::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const function in class:blink::RenderSVGForeignObject
H A DRenderSVGRoot.cpp372 RenderReplaced::mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
387 RenderReplaced::mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
H A DRenderSVGText.cpp97 void RenderSVGText::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const function in class:blink::RenderSVGText
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderView.h87 void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, ViewportConstrainedPosition, const PaintInvalidationState*) const;
88 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
H A DRenderView.cpp333 mapRectToPaintInvalidationBacking(paintInvalidationContainer, dirtyRect, &paintInvalidationState);
366 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* invalidationState) const function in class:blink::RenderView
368 mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, IsNotFixedPosition, invalidationState);
371 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, ViewportConstrainedPosition viewportConstraint, const PaintInvalidationState* state) const function in class:blink::RenderView
415 obj->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, 0);
H A DRenderInline.h150 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
H A DRenderTableCell.h242 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
H A DRenderReplaced.cpp506 mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, 0);
573 mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
H A DRenderInline.cpp1043 mapRectToPaintInvalidationBacking(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState);
1068 void RenderInline::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const function in class:blink::RenderInline
1124 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
H A DRenderTableCell.cpp361 mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
365 void RenderTableCell::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& r, const PaintInvalidationState* paintInvalidationState) const function in class:blink::RenderTableCell
372 RenderBlockFlow::mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
H A DRenderLayer.h329 static void mapRectToPaintInvalidationBacking(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState* = 0);
H A DRenderObject.cpp1227 RenderLayer::mapRectToPaintInvalidationBacking(this, paintInvalidationContainer, dirtyRect);
1442 void RenderObject::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const function in class:blink::RenderObject
1461 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
H A DRenderBox.h412 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
H A DRenderBox.cpp1743 mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
1747 void RenderBox::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const function in class:blink::RenderBox
1841 toRenderView(o)->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, position == FixedPosition ? RenderView::IsFixedPosition : RenderView::IsNotFixedPosition, paintInvalidationState);
1843 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
H A DRenderListMarker.cpp1632 mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, 0);
H A DRenderObject.h886 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const;
H A DRenderLayer.cpp571 void RenderLayer::mapRectToPaintInvalidationBacking(const RenderObject* renderObject, const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) function in class:blink::RenderLayer
574 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
582 renderObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
H A DRenderText.cpp1624 mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, 0);

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