Searched refs:nearZ (Results 1 - 2 of 2) sorted by relevance
/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
H A D | Matrix.cpp | 76 Matrix4 Matrix4::perspective(float fovY, float aspectRatio, float nearZ, float farZ) argument 78 const float frustumHeight = tanf(fovY / 360.0f * M_PI) * nearZ; 80 return frustum(-frustumWidth, frustumWidth, -frustumHeight, frustumHeight, nearZ, farZ);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Context.cpp | 1320 float nearZ, farZ; local 1321 mState.getDepthRange(&nearZ, &farZ); 1322 mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
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