/external/chromium_org/third_party/skia/src/core/ |
H A D | SkPictureContentInfo.h | 21 int numLayers() const { return fNumLayers; } function in class:SkPictureContentInfo
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H A D | SkPictureData.cpp | 665 return fContentInfo.numLayers() > 0;
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/external/chromium-trace/trace-viewer/src/ui/ |
H A D | camera.js | 64 var numLayers = layers.length; 93 Math.max(1, numLayers - 1); 94 for (var i = 0; i < numLayers; i++) {
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/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 176 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers); 177 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 234 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers); 235 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
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H A D | gluTexture.cpp | 631 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers) argument 634 , m_refTexture (mapGLTransferFormat(format, dataType), size, numLayers) 643 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers) argument 646 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 209 const int numLayers = m_depth / 6; local 270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification 271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification 281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); 285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification 286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification 287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers) [all...] |
H A D | es31fTextureSpecificationTests.cpp | 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) argument 320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size)) 357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) argument 358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) 595 int numLayers) 596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 640 int numLayers) 641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize)) 709 int numLayers) 710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 590 TexImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 635 TexSubImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 704 TexImageCubeArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument [all...] |
/external/chromium_org/third_party/webrtc/modules/video_coding/main/source/ |
H A D | media_opt_util.cc | 118 if (parameters->numLayers > 2) { 129 static_cast<float>(1 << (parameters->numLayers - 1)); 163 parameters->numLayers < 3 && 467 if (parameters->numLayers == 1) 570 kVp8LayerRateAlloction[parameters->numLayers - 1][0]; 571 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1); 892 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) { argument 893 _numLayers = (numLayers == 0) ? 1 : numLayers; 915 _currentParameters.numLayers [all...] |
H A D | media_opt_util.h | 55 numLayers(1) 70 int numLayers; member in struct:webrtc::media_optimization::VCMProtectionParameters 326 // - numLayers : Number of layers used. 327 void UpdateNumLayers(int numLayers);
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H A D | video_sender.cc | 139 int numLayers = (sendCodec->codecType != kVideoCodecVP8) local 144 numLayers > 1 && sendCodec->mode == kScreensharing; 160 numLayers,
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
H A D | C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
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/external/fonttools/Tools/fontTools/ttLib/tables/ |
H A D | C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboCompletenessTests.cpp | 224 GLsizei numLayers; //< Number of layers in texture member in struct:deqp::gles3::Functional::NumLayersParams 235 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer; 246 << params.numLayers << " layers, " 279 texCfg->numLayers = m_params.numLayers; 439 { // textureKind numLayers attachmentKind
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H A D | es3fTextureFilteringTests.cpp | 658 Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers); 709 Texture2DArrayFilteringCase::Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) argument 718 , m_numLayers (numLayers) 1237 int numLayers; member in struct:deqp::gles3::Functional::__anon20084 1560 int numLayers = 8; local 1567 width, height, numLayers)); 1587 int numLayers = sizes2DArray[sizeNdx].numLayers; local 1588 string name = de::toString(width) + "x" + de::toString(height) + "x" + de::toString(numLayers) + "_" + filterName; 1595 width, height, numLayers)); 1617 int numLayers = 7; local [all...] |
H A D | es3fTextureShadowTests.cpp | 696 Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc); 750 Texture2DArrayShadowCase::Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc) argument 759 , m_numLayers (numLayers) 1102 const int numLayers = 8; local 1105 filterGroup->addChild(new Texture2DArrayShadowCase(m_context, name.c_str(), "", minFilter, magFilter, wrapS, wrapT, format, width, height, numLayers, compareFunc));
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H A D | es3fTextureFormatTests.cpp | 419 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 420 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers); 447 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers) argument 454 , m_numLayers (numLayers) 461 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) argument 468 , m_numLayers (numLayers)
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H A D | es3fTextureSpecificationTests.cpp | 422 Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels); 436 Texture2DArraySpecCase::Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels) argument 442 , m_numLayers (numLayers) 738 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers) argument 739 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height)) 2195 BasicTexStorage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers, int numLevels) argument 2196 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, numLevels) 3057 int numLayers) 3058 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight)) 3173 int numLayers) 3051 TexImage2DArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument 3167 TexSubImage2DArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument 3299 TexImage2DArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/ |
H A D | StylePropertySerializer.cpp | 486 size_t numLayers = 0; local 493 numLayers = std::max(valueList->length(), numLayers); 495 numLayers = std::max<size_t>(1U, numLayers); 505 for (size_t i = 0; i < numLayers; i++) { 521 if (i != numLayers - 1)
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/external/deqp/modules/glshared/ |
H A D | glsFboUtil.hpp | 290 TextureLayered (void) : numLayers(1) {} 291 glw::GLsizei numLayers; member in struct:deqp::gls::FboUtil::config::TextureLayered
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H A D | glsFboUtil.cpp | 192 GLint depth = cfg.numLayers; 335 cctx.require(textureLayer(*texAtt) < ltex->numLayers, 492 logField(log, "Layers", toString(lTex->numLayers));
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/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrLayerCache.h | 270 int numLayers() const { return fLayerHash.count(); } function in class:GrLayerCache
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/external/chromium_org/third_party/skia/tests/ |
H A D | GpuLayerCacheTest.cpp | 19 return cache->numLayers();
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 225 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 251 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 277 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
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H A D | sglrReferenceContext.cpp | 5082 void Texture2DArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) 5084 m_levels.allocLevel(level, format, width, height, numLayers); 5101 const int numLayers = level0.getDepth(); 5114 level.getDepth() != numLayers || 5186 void TextureCubeArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) 5188 DE_ASSERT(numLayers % 6 == 0); 5189 m_levels.allocLevel(level, format, width, height, numLayers); 5206 const int numLayers = level0.getDepth(); 5219 level.getDepth() != numLayers ||
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/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 818 Texture1DArray (const TextureFormat& format, int width, int numLayers); 874 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers);
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