Searched refs:numLayers (Results 1 - 25 of 28) sorted by relevance

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/external/chromium_org/third_party/skia/src/core/
H A DSkPictureContentInfo.h21 int numLayers() const { return fNumLayers; } function in class:SkPictureContentInfo
H A DSkPictureData.cpp665 return fContentInfo.numLayers() > 0;
/external/chromium-trace/trace-viewer/src/ui/
H A Dcamera.js64 var numLayers = layers.length;
93 Math.max(1, numLayers - 1);
94 for (var i = 0; i < numLayers; i++) {
/external/deqp/framework/opengl/
H A DgluTexture.hpp147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers);
176 Texture1DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers);
177 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers);
234 TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers);
235 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
H A DgluTexture.cpp631 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers) argument
634 , m_refTexture (mapGLTransferFormat(format, dataType), size, numLayers)
643 TextureCubeArray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers) argument
646 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers)
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp209 const int numLayers = m_depth / 6; local
270 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // minification
271 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification
272 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification
273 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // magnification
281 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f)));
283 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f)));
285 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // magnification
286 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f))); // minification
287 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)
[all...]
H A Des31fTextureSpecificationTests.cpp319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) argument
320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size))
357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) argument
358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels)
595 int numLayers)
596 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
640 int numLayers)
641 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(imageSize))
709 int numLayers)
710 : TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers,
590 TexImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument
635 TexSubImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument
704 TexImageCubeArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument
[all...]
/external/chromium_org/third_party/webrtc/modules/video_coding/main/source/
H A Dmedia_opt_util.cc118 if (parameters->numLayers > 2) {
129 static_cast<float>(1 << (parameters->numLayers - 1));
163 parameters->numLayers < 3 &&
467 if (parameters->numLayers == 1)
570 kVp8LayerRateAlloction[parameters->numLayers - 1][0];
571 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1);
892 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) { argument
893 _numLayers = (numLayers == 0) ? 1 : numLayers;
915 _currentParameters.numLayers
[all...]
H A Dmedia_opt_util.h55 numLayers(1)
70 int numLayers; member in struct:webrtc::media_optimization::VCMProtectionParameters
326 // - numLayers : Number of layers used.
327 void UpdateNumLayers(int numLayers);
H A Dvideo_sender.cc139 int numLayers = (sendCodec->codecType != kVideoCodecVP8) local
144 numLayers > 1 && sendCodec->mode == kScreensharing;
160 numLayers,
/external/fonttools/Lib/fontTools/ttLib/tables/
H A DC_O_L_R_.py29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6])
32 assert (firstLayerIndex + numLayers <= numLayerRecords)
35 for j in range(numLayers):
/external/fonttools/Tools/fontTools/ttLib/tables/
H A DC_O_L_R_.py29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6])
32 assert (firstLayerIndex + numLayers <= numLayerRecords)
35 for j in range(numLayers):
/external/deqp/modules/gles3/functional/
H A Des3fFboCompletenessTests.cpp224 GLsizei numLayers; //< Number of layers in texture member in struct:deqp::gles3::Functional::NumLayersParams
235 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer;
246 << params.numLayers << " layers, "
279 texCfg->numLayers = m_params.numLayers;
439 { // textureKind numLayers attachmentKind
H A Des3fTextureFilteringTests.cpp658 Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers);
709 Texture2DArrayFilteringCase::Texture2DArrayFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) argument
718 , m_numLayers (numLayers)
1237 int numLayers; member in struct:deqp::gles3::Functional::__anon20084
1560 int numLayers = 8; local
1567 width, height, numLayers));
1587 int numLayers = sizes2DArray[sizeNdx].numLayers; local
1588 string name = de::toString(width) + "x" + de::toString(height) + "x" + de::toString(numLayers) + "_" + filterName;
1595 width, height, numLayers));
1617 int numLayers = 7; local
[all...]
H A Des3fTextureShadowTests.cpp696 Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc);
750 Texture2DArrayShadowCase::Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc) argument
759 , m_numLayers (numLayers)
1102 const int numLayers = 8; local
1105 filterGroup->addChild(new Texture2DArrayShadowCase(m_context, name.c_str(), "", minFilter, magFilter, wrapS, wrapT, format, width, height, numLayers, compareFunc));
H A Des3fTextureFormatTests.cpp419 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
420 Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers);
447 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers) argument
454 , m_numLayers (numLayers)
461 Texture2DArrayFormatCase::Texture2DArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) argument
468 , m_numLayers (numLayers)
H A Des3fTextureSpecificationTests.cpp422 Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels);
436 Texture2DArraySpecCase::Texture2DArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels) argument
442 , m_numLayers (numLayers)
738 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers) argument
739 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(width, height))
2195 BasicTexStorage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers, int numLevels) argument
2196 : Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, numLevels)
3057 int numLayers)
3058 : Texture2DArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(imageWidth, imageHeight))
3173 int numLayers)
3051 TexImage2DArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument
3167 TexSubImage2DArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument
3299 TexImage2DArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageWidth, int imageHeight, int numLayers) argument
[all...]
/external/chromium_org/third_party/WebKit/Source/core/css/
H A DStylePropertySerializer.cpp486 size_t numLayers = 0; local
493 numLayers = std::max(valueList->length(), numLayers);
495 numLayers = std::max<size_t>(1U, numLayers);
505 for (size_t i = 0; i < numLayers; i++) {
521 if (i != numLayers - 1)
/external/deqp/modules/glshared/
H A DglsFboUtil.hpp290 TextureLayered (void) : numLayers(1) {}
291 glw::GLsizei numLayers; member in struct:deqp::gls::FboUtil::config::TextureLayered
H A DglsFboUtil.cpp192 GLint depth = cfg.numLayers;
335 cctx.require(textureLayer(*texAtt) < ltex->numLayers,
492 logField(log, "Layers", toString(lTex->numLayers));
/external/chromium_org/third_party/skia/src/gpu/
H A DGrLayerCache.h270 int numLayers() const { return fLayerHash.count(); } function in class:GrLayerCache
/external/chromium_org/third_party/skia/tests/
H A DGpuLayerCacheTest.cpp19 return cache->numLayers();
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp225 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
251 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
277 void allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
H A DsglrReferenceContext.cpp5082 void Texture2DArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers)
5084 m_levels.allocLevel(level, format, width, height, numLayers);
5101 const int numLayers = level0.getDepth();
5114 level.getDepth() != numLayers ||
5186 void TextureCubeArray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers)
5188 DE_ASSERT(numLayers % 6 == 0);
5189 m_levels.allocLevel(level, format, width, height, numLayers);
5206 const int numLayers = level0.getDepth();
5219 level.getDepth() != numLayers ||
/external/deqp/framework/common/
H A DtcuTexture.hpp818 Texture1DArray (const TextureFormat& format, int width, int numLayers);
874 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers);

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