Searched refs:numPartitions (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fASTCDecompressionCases.cpp372 int numPartitions; member in struct:deqp::gles3::Functional::ASTCDecompressionCaseInternal::ASTCBlockGeneratorInternal::NormalBlockParams
374 // \note Below members are irrelevant if numPartitions == 1.
384 , numPartitions (-1)
415 const int numConfigDataBits = (params.numPartitions == 1 ? 17 : params.isMultiPartSingleCemMode ? 29 : 25 + 3*params.numPartitions) +
427 static inline int computeNumColorEndpointValues (const deUint32* endpointModes, int numPartitions, bool isMultiPartSingleCemMode)
430 return numPartitions * computeNumColorEndpointValues(endpointModes[0]);
434 for (int i = 0; i < numPartitions; i++)
444 const int numColorEndpointValues = computeNumColorEndpointValues(&params.colorEndpointModes[0], params.numPartitions, params.isMultiPartSingleCemMode);
451 !(params.numPartitions
[all...]
/external/deqp/framework/common/
H A DtcuCompressedTexture.cpp1551 static void decodeColorEndpointModes (deUint32* endpointModesDst, const Block128& blockData, int numPartitions, int extraCemBitsStart) argument
1553 if (numPartitions == 1)
1562 for (int i = 0; i < numPartitions; i++)
1567 for (int partNdx = 0; partNdx < numPartitions; partNdx++)
1570 const deUint32 lowBit0Ndx = numPartitions + 2*partNdx;
1571 const deUint32 lowBit1Ndx = numPartitions + 2*partNdx + 1;
1587 static int computeNumColorEndpointValues (const deUint32* endpointModes, int numPartitions)
1590 for (int i = 0; i < numPartitions; i++)
2049 static void decodeColorEndpoints (ColorEndpointPair* dst, const deUint32* unquantizedEndpoints, const deUint32* endpointModes, int numPartitions)
2053 for (int partitionNdx = 0; partitionNdx < numPartitions; partitionNd
[all...]
/external/chromium_org/third_party/skia/src/utils/
H A DSkTextureCompressor_ASTC.cpp1127 int numPartitions() const {
1166 for (int i = 0; i < this->numPartitions(); ++i) {
1234 for (int i = 0; i < this->numPartitions(); ++i) {
1515 const int partitionCount = this->numPartitions();
1600 if (this->numPartitions() > 1) {
1633 if (fDualPlaneEnabled && this->numPartitions() == 4) {
1664 if (this->numPartitions() == 1) {
1698 switch (this->numPartitions()) {
1731 for (int i = 0; i < this->numPartitions(); ++i) {
1737 for (int i = 0; i < this->numPartitions();
[all...]

Completed in 425 milliseconds