Searched refs:otherShader (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/egl/
H A DteglGLES2SharingTests.cpp940 GLuint otherShader = (GLuint)-1; local
945 otherShader = glCreateShader(GL_FRAGMENT_SHADER);
947 GLU_CHECK_CALL(glShaderSource(otherShader, 1, &fragmentShader, NULL));
951 otherShader = glCreateShader(GL_VERTEX_SHADER);
953 GLU_CHECK_CALL(glShaderSource(otherShader, 1, &vertexShader, NULL));
960 GLU_CHECK_CALL(glCompileShader(otherShader));
963 GLU_CHECK_CALL(glGetShaderiv(otherShader, GL_COMPILE_STATUS, &status));
968 GLU_CHECK_CALL(glGetShaderInfoLog(otherShader, 256, NULL, buffer));
994 GLU_CHECK_CALL(glAttachShader(program, otherShader));
997 GLU_CHECK_CALL(glDeleteShader(otherShader));
[all...]
/external/deqp/modules/gles3/stress/
H A Des3sLongShaderTests.cpp389 const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX;
393 sources << glu::ShaderSource(otherShader, getConstShaderSource(otherShader));

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