Searched refs:outputSignature (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DProgramImpl.h37 virtual rx::ShaderExecutable *getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature,
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
H A DProgramD3D.h46 ShaderExecutable *getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature,
H A DProgramD3D.cpp95 rx::ShaderExecutable *ProgramD3D::getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature, argument
100 outputSignature);
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DProgramBinary.h278 PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable);
283 const std::vector<GLenum> &outputSignature() const { return mOutputSignature; } function in class:gl::ProgramBinary::PixelExecutable
H A DProgramBinary.cpp169 ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
170 : mOutputSignature(outputSignature),
256 rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
260 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
267 rx::ShaderExecutable *pixelExecutable = mProgram->getPixelExecutableForOutputLayout(tempInfoLog, outputSignature,
278 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
1487 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();

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