/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
H A D | RenderSVGBlock.cpp | 89 void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 91 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); 99 LayoutRect RenderSVGBlock::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 101 return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState); 104 void RenderSVGBlock::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 106 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState);
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H A D | RenderSVGModelObject.cpp | 54 LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 56 return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState); 59 void RenderSVGModelObject::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 61 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 64 void RenderSVGModelObject::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 66 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); 128 InvalidationReason RenderSVGModelObject::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const RenderLayerModelObject& paintInvalidationContainer) argument 132 return RenderObject::invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationContainer);
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H A D | RenderSVGModelObject.h | 54 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE; 55 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL; 60 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 82 InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const RenderLayerModelObject& paintInvalidationContainer) OVERRIDE FINAL;
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H A D | RenderSVGBlock.h | 35 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 36 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL; 38 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
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H A D | RenderSVGInline.h | 48 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 49 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL; 50 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
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H A D | RenderSVGInline.cpp | 88 LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 90 return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState); 93 void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 95 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 98 void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 100 SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
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H A D | SVGRenderSupport.h | 75 static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState*); 76 static void computeFloatRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*); 77 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintInvalidationState* = 0);
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H A D | RenderSVGRoot.h | 103 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE; 104 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* = 0) const OVERRIDE; 106 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
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H A D | RenderSVGRoot.cpp | 342 LayoutRect RenderSVGRoot::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 372 RenderReplaced::mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState); 376 void RenderSVGRoot::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const argument 387 RenderReplaced::mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState); 394 void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 401 RenderReplaced::mapLocalToContainer(paintInvalidationContainer, transformState, mode | ApplyContainerFlip, wasFixed, paintInvalidationState);
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H A D | RenderSVGForeignObject.cpp | 121 void RenderSVGForeignObject::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const argument 125 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, r, paintInvalidationState);
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H A D | RenderSVGForeignObject.h | 47 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
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H A D | SVGRenderSupport.cpp | 48 LayoutRect SVGRenderSupport::clippedOverflowRectForPaintInvalidation(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) argument 59 object->computeFloatRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 63 void SVGRenderSupport::computeFloatRectForPaintInvalidation(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) argument 67 object->parent()->computeFloatRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 70 void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) argument 83 parent->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState);
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H A D | RenderSVGText.h | 73 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | PaintInvalidationState.h | 20 PaintInvalidationState(const PaintInvalidationState& next, RenderLayerModelObject& renderer, const RenderLayerModelObject& paintInvalidationContainer); 33 const RenderLayerModelObject& paintInvalidationContainer() const { return m_paintInvalidationContainer; } function in class:blink::PaintInvalidationState
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H A D | RenderObject.cpp | 800 RenderBlock* RenderObject::containerForFixedPosition(const RenderLayerModelObject* paintInvalidationContainer, bool* paintInvalidationContainerSkipped) const argument 808 if (paintInvalidationContainerSkipped && ancestor == paintInvalidationContainer) 1120 const RenderLayerModelObject* RenderObject::adjustCompositedContainerForSpecialAncestors(const RenderLayerModelObject* paintInvalidationContainer) const 1128 if (!paintInvalidationContainer || paintInvalidationContainer->flowThreadContainingBlock() != parentRenderFlowThread) 1129 paintInvalidationContainer = parentRenderFlowThread; 1132 if (paintInvalidationContainer) 1133 return paintInvalidationContainer; 1174 LayoutRect RenderObject::computePaintInvalidationRect(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 1176 return clippedOverflowRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationStat 1179 invalidatePaintUsingContainer(const RenderLayerModelObject* paintInvalidationContainer, const LayoutRect& r, InvalidationReason invalidationReason) const argument 1210 boundsRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 1226 const RenderLayerModelObject* paintInvalidationContainer = containerForPaintInvalidation(); local 1304 invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const RenderLayerModelObject& paintInvalidationContainer) argument 1341 getPaintInvalidationReason(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationBacking, const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInvalidationBacking) argument 1384 incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationBacking) argument 1401 fullyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, InvalidationReason invalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBounds) argument 1424 rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* paintInvalidationState) const argument 1442 mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const argument 2002 mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 2084 localToContainerQuad(const FloatQuad& localQuad, const RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed) const argument 2095 localToContainerPoint(const FloatPoint& localPoint, const RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 2106 const RenderLayerModelObject* paintInvalidationContainer = containerForPaintInvalidation(); local 2284 container(const RenderLayerModelObject* paintInvalidationContainer, bool* paintInvalidationContainerSkipped) const argument 3151 invalidatePaintIncludingNonCompositingDescendantsInternal(const RenderLayerModelObject* paintInvalidationContainer) argument [all...] |
H A D | PaintInvalidationState.cpp | 36 PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& next, RenderLayerModelObject& renderer, const RenderLayerModelObject& paintInvalidationContainer) argument 40 , m_paintInvalidationContainer(paintInvalidationContainer)
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H A D | RenderReplaced.h | 85 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE; 91 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE FINAL;
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H A D | RenderView.cpp | 235 void RenderView::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument 239 if (!paintInvalidationContainer && mode & UseTransforms && shouldUseTransformFromContainer(0)) { 248 if (paintInvalidationContainer == this) 256 parentDocRenderer->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidationState); 332 const RenderLayerModelObject* paintInvalidationContainer = &paintInvalidationState.paintInvalidationContainer(); local 333 mapRectToPaintInvalidationBacking(paintInvalidationContainer, dirtyRect, &paintInvalidationState); 334 invalidatePaintUsingContainer(paintInvalidationContainer, dirtyRect, InvalidationFull); 366 void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* invalidationState) const argument 368 mapRectToPaintInvalidationBacking(paintInvalidationContainer, rec 371 mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, ViewportConstrainedPosition viewportConstraint, const PaintInvalidationState* state) const argument [all...] |
H A D | RenderInline.h | 148 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE; 149 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 150 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE FINAL; 152 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
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H A D | RenderInline.cpp | 1033 LayoutRect RenderInline::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 1043 mapRectToPaintInvalidationBacking(paintInvalidationContainer, paintInvalidationRect, paintInvalidationState); 1048 paintInvalidationRect.unite(curr->rectWithOutlineForPaintInvalidation(paintInvalidationContainer, outlineSize)); 1052 paintInvalidationRect.unite(continuation()->rectWithOutlineForPaintInvalidation(paintInvalidationContainer, outlineSize)); 1058 LayoutRect RenderInline::rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* paintInvalidationState) const argument 1060 LayoutRect r(RenderBoxModelObject::rectWithOutlineForPaintInvalidation(paintInvalidationContainer, outlineWidth, paintInvalidationState)); 1063 r.unite(curr->rectWithOutlineForPaintInvalidation(paintInvalidationContainer, outlineWidth, paintInvalidationState)); 1068 void RenderInline::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const argument 1070 if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer)) { 1079 if (paintInvalidationContainer 1149 mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const argument [all...] |
H A D | RenderTableCol.cpp | 103 LayoutRect RenderTableCol::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const argument 108 // FIXME: check for paintInvalidationContainer each time here? 113 return parentTable->clippedOverflowRectForPaintInvalidation(paintInvalidationContainer, paintInvalidationState);
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H A D | RenderListMarker.h | 80 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE;
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H A D | RenderObject.h | 648 // If paintInvalidationContainer and paintInvalidationContainerSkipped are not null, on return *paintInvalidationContainerSkipped 649 // is true if the renderer returned is an ancestor of paintInvalidationContainer. 650 RenderObject* container(const RenderLayerModelObject* paintInvalidationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; 651 RenderBlock* containerForFixedPosition(const RenderLayerModelObject* paintInvalidationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; 776 FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, const PaintInvalidationState* = 0) const; 843 const RenderLayerModelObject* adjustCompositedContainerForSpecialAncestors(const RenderLayerModelObject* paintInvalidationContainer) const; 851 // Returns the paint invalidation rect for this RenderObject in the coordinate space of the paint backing (typically a GraphicsLayer) for |paintInvalidationContainer|. 852 LayoutRect computePaintInvalidationRect(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const; 854 // Returns the rect bounds needed to invalidate the paint of this object, in the coordinate space of the rendering backing of |paintInvalidationContainer| 855 LayoutRect boundsRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, cons [all...] |
H A D | RenderSelectionInfo.h | 57 const RenderLayerModelObject* paintInvalidationContainer() const { return m_paintInvalidationContainer; } function in class:blink::RenderSelectionInfoBase 110 // paintInvalidationContainer as the render object. Find out why it does that and fix.
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H A D | RenderTableCol.h | 100 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE;
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