Searched refs:phyBlock (Results 1 - 1 of 1) sorted by relevance

/external/lzma/CPP/7zip/Common/
H A DLimitedStreams.cpp74 UInt32 phyBlock = Vector[virtBlock]; local
75 UInt64 newPos = StartOffset + ((UInt64)phyBlock << BlockSizeLog) + offsetInBlock;
82 for (int i = 1; i < 64 && (virtBlock + i) < (UInt32)Vector.Size() && phyBlock + i == Vector[virtBlock + i]; i++)

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